WIP Beta released Revamped CRD Monster Truck

Discussion in 'Land' started by Deleted member 160369, Apr 20, 2017.

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  1. Deleted member 160369

    Deleted member 160369
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    Good progress.

    Body finally breaks like I want it to. :)
     

    Attached Files:

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    • brokenzed2.jpg
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  2. mydoomfest56

    mydoomfest56
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    when i first got it, i realized that one side has a breakable door and the other side didn't have one
     
  3. Deleted member 160369

    Deleted member 160369
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    That's intended.

    Real GD only has a door on the left side.
     
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  4. Thief | no mic

    Thief | no mic
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    is it possible if we can have the different colered grave digger trucks from last year?
     
  5. SnakePlayz

    SnakePlayz
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    If somebody makes a skin of them.
     
  6. Thief | no mic

    Thief | no mic
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    well duh
     
  7. SnakePlayz

    SnakePlayz
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    YOU ASKED IF IT WAS POSSIBLE
     
  8. Thief | no mic

    Thief | no mic
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    the question was for the devs
     
  9. themightykasey

    themightykasey
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    anyway to make the trans act like a real one in where if i out it in second it wont shift to first by itself?
     
  10. Monster Jam Fan 20

    Monster Jam Fan 20
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    Im Having Problems With This Pack. Every Time I Try To Load A Truck It Says: "Fatal Vehicle Exception". What Can I Do?
     
  11. HumanTarget

    HumanTarget
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    Did you look at any of the previous pages of this thread?
     
  12. themightykasey

    themightykasey
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    this is what im talking about. i deleted or adjusted what i thought would make it stop downshifting on its own. i dont think 2-speed coans do this, mechanical 1st and second i think. i also adjusted gearing, no way 1st is that high. since they only use it as a take off gear.
     
  13. Deleted member 160369

    Deleted member 160369
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    What version of the game are you running? This only happens with pre 0.8 versions of the game.
    --- Post updated ---
    Transmission was set like that to work fine both in Arcade and Realistic mode. :)

    Suggestions for improvements are always welcome.
     
  14. themightykasey

    themightykasey
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    --- Post updated ---

    Transmission was set like that to work fine both in Arcade and Realistic mode. :)

    Suggestions for improvements are always welcome.[/QUOTE]


    Well how does one go about changing it? Also do you think 10,000 rpm is a little more realisitc since they dont have rev limiters?
     
  15. Deleted member 160369

    Deleted member 160369
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    @ROCKGODBOSS already has done all the Grave Digger variants you can think of.

    Most of them were run on the Cohen chassis, though. Addon will only include the CRD-based versions for consistency (34, and later 23, 27 and a special 27 for WF), while a Cohen chassis to underpin the others + SUD is set to follow.
     
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  16. Monster Jam Fan 20

    Monster Jam Fan 20
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    Im Running On 0.6.0 And IV'e Also Added Orcs Body Pack
     
  17. Deleted member 160369

    Deleted member 160369
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    0.6 is terribly outdated. Update your game!

    Mod is powertrain-based, hence it only works with 0.8+.
     
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  18. themightykasey

    themightykasey
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    wanted to say thanks as well for what you all have made. So there isn't a way to make it not shift on its own?
     
  19. Deleted member 160369

    Deleted member 160369
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    Well, official forums are not the right place for this kind of questions... :p
    Transmission is a 2-speed automatic. A manual would only shift on its own in Arcade mode.
     
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  20. tromoly

    tromoly
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    Deleted
     
    #2500 tromoly, Oct 27, 2017
    Last edited: Oct 27, 2017
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