The old ones in the old pack, if in the same mods folder, will break each other. Actually, the old pack still works, but isn't breakable.
The whole pack would conflict with the new mod. Can't have them both installed at the same time. That pack is dead. It won't return, it won't be updated. Content added to the CRD mod from now on will be new and up to the higher standards of the repository version. As for timetables, it depends. Much of the research work has been done once and will reflect positively on future development. Van/SUV bodies are much easier to do thanks to their two-box design. Pickup bodies on the other hand are trickier, but they could now be based on a reworked/adapted trophy truck Jbeam to save time. Max-D must be done more or less from scratch. It's supposed to get detachable/breakable overfenders, which will add some difficulty to an already complicated design.
any work being done on the arachnaphobia style wheelie bar or is it not high on the list of priorities?
sometimes i wonder why you're unnecessarily passive aggressive because someone asked a single question
I'd imagine only when those trucks are made, or made somehow for this version, since I think it depends on the chassis.
Wrong. Wrong. Wrong. Grave Digger #34 wasn't created till AFTER WF17. Krysten Anderson drives Grave Digger #34. It's a modified CRD (Otherwise, still a CRD). Adam drives Grave Digger #32 ever since the beginning of 2016. A Cohen chassis with a Coil over suspension set up. They're both VERY different trucks. The only things that make them the same is that fact that they're both Grave Digger and monster trucks. Just trying to point out. Not being mean.
Ah, alright thanks for clarifying, and it is sad that when you point something out you have to clarify it's not mean, people on the internet now.