WIP RG Sandstorm

Discussion in 'Land' started by racerguy24, Jan 10, 2016.

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Should i add lights?

Poll closed Jan 29, 2016.
  1. Yes

    35 vote(s)
    92.1%
  2. No

    3 vote(s)
    7.9%
  1. racerguy24

    racerguy24
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    Honestly i don't know what the global wheel system is as I'm still new at this. :confused:


    EDIT: Now I am getting a strange frame issue. When i load the sandstorm in the industrial site i get 17 fps. When i load the gravil D15 offroad in the same place i get 30 fps. Its wierd the buggy's got less nodes, less beams, less details and yet less fps. Can someone explain this?
     
    #21 racerguy24, Jan 20, 2016
    Last edited: Jan 20, 2016
  2. Ulrich

    Ulrich
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    It's looks a little funny things to drive C: Good luck !
     
  3. GatheringAgate

    GatheringAgate
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    That lag is justwierd. I am not a modder but theres also kinda simirial problem in the desert highway when you get tire smokes the game lags.
     
  4. adrian2013

    adrian2013
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    Are you using a preivious existing jbeam or are you making one for it?
     
  5. racerguy24

    racerguy24
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    The jbeam is made from scratch. Here's the picture proof if you don't believe me.
    Untitled.png
    Believe it or not but i started with making jbeam first then modeled the vehicle which may be unusual in my opinion.
     
  6. adrian2013

    adrian2013
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    Don't get me wrong, I'm not asking for proof, I was asking to know if there's an error on your part or something else. I have no experience using blender to make jbeam, I make them manually with Notepad++ and have yet to have a problem by using this method
     
  7. racerguy24

    racerguy24
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    Idk what i did wrong....yet, it might have been the mesh or something because the jbeam is fine. I might have to look into that a little closer. I will keep this updated.

    EDIT: I found the problem, it is the mesh. Apparently i had too much polygons on some parts. Ill fix that and hopefully the frames will increase dramatically.
    --- Post updated ---
    UPDATE Jan 26th:

    -I have started on the lights since nearly everyone wants them. ;)

    -Mesh overhaul! Major fps increase.

    -Big interior progress. (look main post for pictures)

    -Added reflection so theres no matte look though it looks too shiny at low+ lighting setting.

    When i eventually take care of the lights and final touches (look at todo list) I might release a beta, what do you guys say?
     

    Attached Files:

    • screenshot_00105.png
    • screenshot_00104.png
    #27 racerguy24, Jan 26, 2016
    Last edited: Jan 23, 2016
    • Like Like x 2
  8. burilkovdeni

    burilkovdeni
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    Yea release a beta when finished, or make a poll to deside if everybody actually wants it or not.
     
  9. quintto

    quintto
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    yeah go for a beta, that car looks awesome
     
  10. GatheringAgate

    GatheringAgate
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    Now its going in the best! Were getting finally a buggy.
     
  11. racerguy24

    racerguy24
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    MINI UPDATE Jan 28th
    I tried making all the parts separate then i found a little issue, the wheel mesh disappeared (rear left). I dont know what I did wrong, everything on here looks right but it doesn't want to show it in game for some reason.
    screenshot_00112.png Untitled.png Untitled...png

    If anyone asks yes the name in blender is the same, I re-exported a few times, same issue. Is this a bug or something? If this issue continues then I may have to skip the part configure part.

    EDIT: Also how do I delete a poll? It doesnt seem to let me delete nor make a new poll.

    EDIT2: I am blind!!! I forgot the dummy mesh.:p Anyway gotta finish up some textures and maybe an additional parts then it'll be ready to go! :D If you have any suggestions to this vehicle (if anything easy) let me know. Stay tuned for more screenshots and a sneak peak of the new offroad track!
     
    #31 racerguy24, Jan 29, 2016
    Last edited: Jan 29, 2016
  12. cookiebot3

    cookiebot3
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    I am so ready for this vehicle!
     
  13. TheCookieGamer62

    TheCookieGamer62
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    @racerguy24 Could you add a spoiler or something to it, or maybe something like that
     
  14. lukerules117

    lukerules117
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    In some other thread you said that it weighed 1900 lb, I'm not too sure but that seems a bit heavy for a single seat buggy, even half that seems a bit heavy but I'm no expert.
    A wing doesn't seem like something you'd have on a vehicle like this, It probably wouldn't be going at high enough speeds to make much use of it and if it flips over the wing would be ruined.
     
  15. racerguy24

    racerguy24
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    Thats the RC buggy I was talking about on that thread, no RC car weighs that much in real life. It is the weight of this vehicle too and its fine in my opinion.

    I agree, a wing is not gonna work too well.
    --- Post updated ---
    mini update

    If you ask if this mod is dead, no its not dead. The progress is only slowed down by the hype of RG R/C pack and my health right now.
    The recent update I think made the driving characteristics of the buggy really different, like spinning out and a lot of over-steer different. I was planning on releasing an alpha but now im not happy with the driving characteristics for now, I never driven a buggy in my life so I don't know if spinning out, over-steer or wheel spin is realistic or not. For now i'm gonna tweak the driving a bit till I'm happy then I'll release it since I don't know what else to add on it.

    Thank you guys for supporting this mod.
    --- Post updated ---
    UPDATE
    Who's ready for alpha? ;)
    screenshot_00119.png
    Its now being approved!
     
    • Like Like x 6
  16. cookiebot3

    cookiebot3
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    Yes! I've been waiting for this to come! I'm ready for this to come out.
     
    • Like Like x 1
  17. Car_Genius

    Car_Genius
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    What map is the one where you were jumping on jan. 12?
     
  18. racerguy24

    racerguy24
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    industrial site (default map)
     
  19. Car_Genius

    Car_Genius
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    Ok thank you!
     
  20. Espinete87

    Espinete87
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    Sorry could you tell me if this car has been updated? i cant find something similar.
    Thanks
     
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