road mesh-material particles

Discussion in 'Content Creation' started by Big Ron, Apr 28, 2015.

  1. Big Ron

    Big Ron
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    Joined:
    Nov 26, 2013
    Messages:
    14
    Hey guys,
    I played around with the world editor the last days to create a map. I figured out several things now. But one thing I can´t figure out is how to create or name a material assigned to a road mesh that links to particles other than the standard tire smoke. I´ve created a road mesh and material with dirt-textures (DDS) and everything loads fine. But how should I name a material so that it adds mud or gravel particles to my material for the road mesh. I already named it mud, terrain_mud and what not and already searched several threads here in the forum with some good answers. But still, it doesn´t work as expected other than for the terrain with the terrain painter-tool.

    Any advice would be great. If needed, I could add pictures and additional info later.

    Best regards,
    Ron
     
  2. DeGa

    DeGa
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    Joined:
    Aug 4, 2012
    Messages:
    26
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