I'm back I'm gonna take care of the canards and angle them down more As for the tailights maybe the red glass would look better than the clear one ?
I tried to make interior floor and roof to use main material, 50/50, everything reflects the cubemap which is stupid, either create another material or come up with new idea
Can someone pinpoint why car can't start properly. I came up with only 1 theory is that tyres too grippy and engine cant run higher, until wheels become in sync with power transfer difference. Because trembling disappears when wheel's powers are gained to engine's power level. Needs some solution to this
I raised the engine's low-end power, it fixed this. Now the 0 to 100 time is 3.4, still higher than it should be (Around 3 is what it should be according to my research).
I believe there are a few transmission values that could help with this, something similar to how, in the Sumburst and SBR4, the sequential transmissions in those will rise the clutch at 3-4 thousand RPM until they reach the equivalent speed, at which point the clutch will fully engage and you’ll be ok your way. Some value with an RPM figure in the jbeam file.
It works pretty well now The engine output is now around 550 but thanks to the restrictor plate it is at default 518
I really love this mod! PS - At some point, the rear tow hook seems to have disappeared. Has anyone noticed?
Oh i forgot to add it back thanks for reminding me --- Post updated --- Here's the file @Exchy Changelog: - Added endurance front bumper with additional lights, activate them with alt+N - Added endurance config with a tad more understeery setup - Added rain light that only acts as a brake light for now - Added stuff on the passenger side (All made by Exchy) - Added new steering column - Moar downforce - Engine has more torque at lower rpms - Rear tow hook is now visible again
I got a small question, there is a GT3 variant for the ETK K-series https://www.beamng.com/resources/etk-k-series-facelift-and-roadster.19205/ and i wonder how these two car perform one against the other. I tried to compare them but i get some trouble to do a clean lap.
thanks for the really cool update! The endurance race version was a surprise gift to me. and I have an idea for a rainlight set the rainlight as a Flasher and adjust the pattern, it becomes a IRL rainlight that can be turned on and off separately. EDIT - I forgot what you said already, and didn't find a way. + there is still no carbon fiber shroud of the front fender