Scintilla GT3 Parts 2.1

Closer to racing than before

  1. Exchy

    Exchy
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    i had the same on DTM k-series, i removed boundaries of suspension, it helped to gain extra mm's but still. Either suspension rework or bigger bodykit to make a feel of a grounded car
     
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  2. nootarin_racing

    nootarin_racing
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    There is a bug that distorts the brake pads when the steering wheel is bent
     
  3. Turbo49>

    Turbo49>
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    Can you show a screenshot ?
     
  4. nootarin_racing

    nootarin_racing
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    Can this bug be fixed?
     

    Attached Files:

    • 20230112192747_1.jpg
    • 20230112192418_1.jpg
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  5. ghost_cauli

    ghost_cauli
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    NewProject.jpg
     
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  6. Jackets64

    Jackets64
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    Deleted, didn't see the issue at first.
     
    #426 Jackets64, Jan 12, 2023
    Last edited: Jan 12, 2023
  7. Turbo49>

    Turbo49>
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    Does this happen on normal scintilla ?
     
  8. nootarin_racing

    nootarin_racing
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    I checked everything and apparently the clearanced race brake disc from stock Scintilla has the bug, the GT3 brake was probably ported from stock and has the same bug.
     

    Attached Files:

    • 20230113104054_1.jpg
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  9. Jackets64

    Jackets64
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    This belongs in the 0.27 discussion thread then, good catch.
    https://www.beamng.com/threads/0-27-discussion-thread.89472/
     
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  10. Turbo49>

    Turbo49>
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    Yep it's the same model
     
  11. nootarin_racing

    nootarin_racing
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  12. Turbo49>

    Turbo49>
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    There might be but better wait for the fix than do it ourselves i think
     
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  13. Exchy

    Exchy
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    What's more important to you guys, sequential whine or more raw engine sound?
     
  14. KenKen911

    KenKen911
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    I think the sequential sound in-game now is quite satisfactory.
    Isn't the sound of the engine you have now pretty good too? Hmm?
     
  15. Exchy

    Exchy
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    yeah i decided to go back to v10 but not scintillas but rather VAGs v10, but when we reduced interior muffling, we lost sequential whine, but engine goes much more raw, so it's a trade right now, i asked TDK about that but will this be fixed in 0.28 i don't know really
     
  16. nootarin_racing

    nootarin_racing
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    I'm looking forward to the new engine sound!
    Personally, but I would like to see fenders for the GT3 so that I can lower the ride height more.
     

    Attached Files:

    • 1.png
    • 2.png
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  17. someguy5738

    someguy5738
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    Hey uh, guys, I'm just wondering one thing...
    I'm looking through the posts that we all posted before and I noticed that while Turbo49 did refer to the IMSA GTD sheets once, none of any of us actually referred to the actual FIA GT3 regulation sheets. Is anyone using it for reference?

    ... Because I actually found it.
    Simply, I went to the regulations page on the official FIA website, and after a bit of searching around, it appears I was looking in the wrong place all along.
    It wasn't in the "Touring Car" championships category, nor was it in the "World Endurance Championship" category. Hell, it wasn't even in the "FIA GT Nations Cup" category, because that's actually an outdated article section. It was actually in the "FIA Nations Cup" category, where I found the actual GT3 regulations for 2022 (that is, 2022 was the year in which it was last edited), which I downloaded.
    If anyone wants to use the FIA GT3 regulations for reference, you can go to that website page and download that PDF, or you could ask me for it if you don't really wanna bother doing that. Just thought I'd let y'all know. Cheers!
     
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  18. Exchy

    Exchy
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    you could've just dropped that link here lol
     
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  19. Turbo49>

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    The front fender is already a bit "sawed", i'll see what i can do. Might not be for next update
     
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  20. Exchy

    Exchy
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    Thought about rear cuts too, but needs design drawn, if someone knows how to draw, that would be cool
     
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