I'm specifically referencing the version that is yet to be released, the version that uses the V10 as the main engine.
That does make sense, the driving dynamics (of a factory car) could also be somewhat similar to a McLaren because of the electronically controlled open rear diff.
There's still something wrong with that car, something fundamental and not explainable. Quoting 1 one of our test driver
For some reason the engine sound changed in v0.28. The engine sound is not bad, but does not hear tire sound and air sound in the cockpit...
tbh no idea what's changed in repo version, because we moved kinda far from it --- Post updated --- On the side note, made a little sound replacement, ofc nothing serious since etk is kinda far from being started to mess with
P.S. The taillights are custom from my other mod P.P.S We are not dead --- Post updated --- Still gotta create a more accurate brakes that actually accurately fade, more accurate tires which takes the longest time (more than month spent on tires), created new digital dash and other stuff
Are you going to rework the older meshes, or are you going to build upon them? The new diffuser and the ETK wing look great.
I already rebuilded the wing, as for the diffuser i haven't touched it yet, i might take inspiration from the etk one
Well, i ported headlight pattern from the other guy, i didn't tweak brightness much. In reality the track is lit af --- Post updated --- Definitely not ETK wing because Turbo did that even before 0.28
Air compressor sound for pneumatic system in gearbox. There's an actual coded air tank with PSI values that goes lower with each shift and when it's below a certain threshold - the compressor kicks in pumping pressure back. Still WIP. Oh well also gotta show off WIP digital dash. (Hands are fake, they won't reach release) P.S. trying to run somewhat of a devblog. I wonder if an actual Beamng developer visiting this thread randomly
WOW! that sound The dash looks great! (We only need Tire Temp simulation and we have ACC in Beamng haha) Also looks like you are making a special TC and ABS System??
Traction control is custom one yes, I'd gladly use default one but it's way too far from what it should be, as of now we finally satisfied with tires, suspension and overall performance. Bodykit almost done. I have few lua ideas but i think it will wait until 2.1+ versions. As of now, with no doubt, it will be the best and most accurate race car in the whole game.