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Intel iGPU (6xx series) crashesFixed drivers available!Instructions here
Discussion in 'General Discussion' started by tdev, Dec 20, 2018.
Fufs, my game is up to date and the ScriptAI Window still opens in a small window
Scratches head, this reads in devblog:
"Fixed initial window size of scriptAIManager"
Perhaps it has saved old size or some weird witchery is going on
It is possible for have all vehicles follow a same trajectory ?
Save recorded path and load it to each of the vehicles.
i have try this, but all vehicles spawn in the same place, and collision is immediately on the spot..
You'd have to play each vehicle one by one. They are on the same exact path either way.
When it first got realeased all worked fine, just some performance issues when the Pathing of the recorded vehicles was shown.
I had a bigger pause playing the game and trying out the script AI and now when i open the script Manager i cant find the record button. there is just the list of cars with status idle but no buttons to record or play....
Please check if your 'Script AI' window isn't just too small.
The 'Script AI' window can be resized, as well the coloumns moved around.
We have this issue that sometimes the window appears too small by default, making some buttons not visible until you enlarge the window and adjust the coloumns (once you do that, it will save your window changes)
Absolutely hilarious thing you can do with the script AI and node grabber. First make an AI path thats straight. Then, drive the vehicle to the end of the path and attach a node to a part of the vehicle that won't rip off and hang it in midair with 100% strength. Now when you press play it will pull the cat at incredible speed along the path lol. Looping works with it too.
Maybe possible to ask vehicles AI action "go straight" >>>>>>>>>
Please team thank you
is it possible to have the ai stop after being hit?
IIs there any possibility the AI get their driving licence passed
or will the Ai get at least a little bit less dumb in the near future
And is there some kind of traffic + police casing system on free mode planned ?
(with the ability like to chose traffic on the same menue where you chose the map wih ajusting ability ec. witch would make sense)
I think the traffic tool mod does a good job to get further developed with the help of the devs to become fully implemented in beamng.
would be nice to get some feedback wat is going on on this path of the game.
notre a natriv spocker
Hi, so my problem is that when i press F10, my tools dont show up in the top left corner. Is there any way to fix this?
That's really weird...
Does it occur in Safe Mode too?
Do you only get a grey bar at the top of the screen, or do you get nothing?
Another thing i forgot to mention is that those yellow balls in the middle of the road still appear.When i press F10, the grey bar comes up, but not the tools.
That's pretty odd. Your game clearly does recognise the F10 is being pressed if the balls come up.
You are updated the the latest version of the game right?
I think so? It says 0.16.1.8373
So to clarify, you only see a grey bar, and the word 'tools' in the top left doesn't appear at all?
As I mentioned before, does this occur in 'Safe Mode'?
Verify the integrity of the game in Steam, otherwise I'm not sure what else can be done, other than a clean re-install:
EDIT: That doesn't seem right, my game version is different to yours: (and I always keep my game up to date)