WIP Shorty's Pass

Discussion in 'Terrains, Levels, Maps' started by Ouerbacker, Aug 20, 2014.

  1. Ouerbacker

    Ouerbacker
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    Since I'm spending quite a bit of time on this world, I decided that it needed more roads. A little loop simply wasn't enough.
    Here's an image which shows the new road's locations. BeamNG 2015-02-16 12-07-23-29.jpg
    Keep in mind that this map has the same overall dimensions as East Coast.


    And, some closer shots... very wip

    BeamNG 2015-02-16 12-06-57-64.jpg BeamNG 2015-02-16 12-07-38-49.jpg BeamNG 2015-02-16 12-07-44-71.jpg

    An evening shot BeamNG 2015-02-16 14-18-37-71.jpg Somehow, I broke the sunflare. I guess I'll fix it soon.

    If anybody is interested in testing things and providing feedback, send me a pm and I'll get back to you sometime during the next week or so.
     
    #61 Ouerbacker, Feb 16, 2015
    Last edited: Feb 16, 2015
  2. Aboroath

    Aboroath
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    Man, the bridges are looking really nice. The roads look relatively smooth even at this stage and should make for quite the technical drive.
    Perhaps some discreet and extremely rough dirt "back roads' that connect or run through the road network?....just ideas and the thought
    of one of those dirt trails going under one of the bridges reminds me of discussions on Blackhills at one point. Nice work as usual!:cool:
     
  3. Ouerbacker

    Ouerbacker
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    Continued improvement on vegetation.

    A low poly Ocotillo. This needs a little texture work.
    BeamNG 2015-02-22 14-09-27-81.jpg
    And other stuff. These tunnel like things need a lot more rock on top of them. I also need to get the road texture set up.
    BeamNG 2015-02-22 14-09-43-31.jpg
     
  4. Aboroath

    Aboroath
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    Ocotillo baby...that's the ticket!:cool:
     
  5. Ouerbacker

    Ouerbacker
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    Well, here's the progress since I last posted.

    Rocks are now a thing. Notice the cliffs. BeamNG 2015-03-23 00-04-01-69.jpg

    Also, all paths are now smoothed. Here is an image that shows the location of these paths. Roads = thick white lines/ Paths = skinny white lines
    Concrete.png
    Since I have a good bit of time this week, I should have some good progress by the end of the week.
     
    #65 Ouerbacker, Mar 23, 2015
    Last edited: Mar 23, 2015
  6. Aboroath

    Aboroath
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    Outcrops look good!
     
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