i just realized youre that one crazy guy that posted like 40 confusing threads. anyways basically from what i know gta doesent use the same system afaik
BeamNG has different modeling guidelines due to how the deformation functions in the game. BeamNG also has to get really intricate and model all the suspension and mechanical bits, that is something that 99% of other games will not include.
If you want to do it the right way, you’ll have to create a nearly if not completely custom model with a significant amount of detail compared to what the original model has. If you don’t care to do it the right way however, most models will technically work with BeamNG. But it will be obvious that it is not of significant quality.
So this means that if I take a simple cube and basically subdivide it a couple of times and then put it on the dukes as a collision mesh or whatever, Would that work?
About how to import cars from GTA and how much they love touhou (whatever that even is) and about making a car mod and idolising lj74 after calling his claria bucket-ass.
honestly, i remember having those 2 mods, these were truly crap, never using them --- Post updated --- ahh i used to have this mod in 2020, decent times man...