Well, maybe I have some conflicting, although that is the only mod that I have activated. And I was able to fix that. I found sunScale in sunsky, and it had sort of blue colour. I changed it to white and now everything looks normal. Before: After: I dont know, maybe that was a planned to be like that, but in both photos map looks nice, they just have a little different vibe to it. So, maybe you could look if sunScale colour is white. If it is indeed white for you, then this problem is probably on my end. I just played Beamng too much to notice these type of things lol, sorry
Open world editor -> go to scene tree search bar -> type "sunsky" -> in the inspector, in "ScatterSky" category find "sunScale" -> change colour to white for map to look normal (or any other, if you prefer) Let me know if you were able to fix that I think author is using CK Dynamic Skybox that changes sunScale colour, so that is why he doesnt have that blue tone. Or maybe he fixed the bug after releasing the map, that is why we have it.
Idfk If I may be perfectly candid, , when i checked my sunsky color it was white, and i didnt use cks skybox mod then But that could still very likely be the problem