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Side-by-side comparison of BeamNG Drive and GTA IV Crash test

Discussion in 'General Discussion' started by jassinlive, Aug 24, 2013.

  1. immolation

    immolation
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    Joined:
    Oct 2, 2012
    Messages:
    1
    i just wona add Carmageddon 2 had a nice damage model, and in that time was unique... I think that nobody still have done something similar. But for now nothing is better than Beaming!
     
  2. thevidmaster

    thevidmaster
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    Joined:
    Aug 5, 2013
    Messages:
    202
    and if you crash into a wall in GTA IV, the damage does something to where the front of the car gets "horns" on where the headlights were
     
  3. VeyronEB

    VeyronEB
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    Joined:
    Aug 5, 2012
    Messages:
    1,537
    Yeah burnout was the best modern game I've played with realtime damage. Viper racing was a 90's game yet had some great realtime damage, almost on par to early RoR, minus the driving physics. The interesting thing about Flatout 1-2 was that it actually didn't have real-time physics it was actually all premodeled, it seems like more of a pain than realtime would have been.
     
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