Released Skoda Fabia/ Roomster Pack (2006-2014)

Discussion in 'Land' started by Schmitti, Jul 23, 2023.

  1. SSRG

    SSRG
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    Yeah, I think a beta test for selected people would be nice, rather than a public release instantly.
    I just did a braindead response because someone mentioned my mod lol

    and thanks
     
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  2. Schmitti

    Schmitti
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    :D
    --- Post updated ---
    What is wrong with me?
    iMarkup_20231029_085609.jpg

    But seriously, late yesterday evening, I was able to get some nice facelift headlights and bumpers. If I have time today, I will give it a try to put these already in game.
     
    #362 Schmitti, Oct 29, 2023
    Last edited: Oct 29, 2023
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  3. SSRG

    SSRG
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    That joke was simply clever ;)
     
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  4. Schmitti

    Schmitti
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    Yes, it's a very clever bread:D
     
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  5. SubaruPenguin

    SubaruPenguin
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    I feel as if everyone beta tested, braindead kids will storm in saying how bad it is, rather than reading about how the mod is incomplete.. It would be much better having selected people test in my opinion.
     
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  6. RealVector

    RealVector
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    I really have to agree here. You can see the same thing with video games all the time: some indie-developer releases an early version of their game and then some analphabetic ******* flood the game with bad reviews...
     
  7. Schmitti

    Schmitti
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    I totally agree with this. And I will keep the testing for selected only. I thought about 4-5 people, which I would start a private conversation with. If then anyone don´t wants to participate, he would have to leave the conversation.
    --- Post updated ---
    I´m doing the engine stuff right now. I found some pretty good sources for the engine data and the engines from the vivace (their data) is pretty similar, so I think, I will go with this stuff. There is a bit missing, like the famous 1.9 TDI engine, but I simply will change a bit in the data. Dont expect the engines, to be 100% accurate (I honestly don´t think, someone is now sad), but I will at least try, to make an 1.2 engine weaker, than a 1.4;)
    Expect a teaser picture of the engine variety tomorrow:)
    Have a nice time!
    Schmitti
     
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  8. SSRG

    SSRG
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    Great!
    For my mod, I just either took vanilla engine values from similar times, or changed them a bit (like for the 1.2 I think I took it from a 1.3 Covet, but for the 1.5 Diesel I took a cherrier one and debuffed it)
     
  9. Schmitti

    Schmitti
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    Nice! I already saw, that your mod is very close to release! I´m exited;)
    To the engines, do you know, if it´s possible, to just change the "requiredEnergyType", to make a petrol engine a diesel one? I just cant find any good 1.2 diesel engine.
     
  10. SSRG

    SSRG
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    Yep.
    That’s a possibility, although diesel engines have different power/torque ratios, and there’s stuff like “inertia” and other that you can maybe copy from an actual I4 diesel to have it be more realistic.
     
  11. Schmitti

    Schmitti
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    Okay! Thanks! I see, it was worth, to credit you;)
     
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  12. SSRG

    SSRG
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    Code:
    "mainEngine":{
            "torque":[
                ["rpm", "torque"],
                [0,       0],
                [500,    57],
                [1000,   88],
                [2000,  120],
                [3000,  140],
                [4000,  148],
                [5000,  145],
                [6000,  140],
                [7000,  128],
                [8000,  110],
                [9000,   82],
                [10000,  34],
                [11000,  24],
            ],
    
            //max rpm physically capable of
            "idleRPM":800, E
            "maxRPM":6200, E
            "hasRevLimiter":false, E
            "inertia":0.07, E
            "friction":10, E
            "dynamicFriction":0.022, E
            "engineBrakeTorque":33, E
            //"burnEfficiency":0.30
            "burnEfficiency":[
                [0, 0.12],
                [0.05, 0.32],
                [0.4, 0.44],
                [0.7, 0.51],
                [1, 0.38],
            ],
            //fuel system
            "energyStorage": "mainTank",
            "requiredEnergyType":"gasoline",
    
    Copied some stuff from the Xenira demo. The lines where I add an E are what I’m talking about.
    Going over the ones that I actually know what they are, idleRPM is pretty self-explanatory, maxRPM is the maximum RPM the engine can put up with, if the RPM is higher, it will suffer overrev damage.
    hasRevLimiter is whether the RPM stops at the max, or goes further, causing overrev damage (usually present on cheaper trims of older cars, don’t know if the Fabia had a lack of rev limiter).
    The RPM values can also be put on ECUs and stuff, so you can have one that adds a rev limiter for example.
     
  13. Schmitti

    Schmitti
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    Ah, okay, thanks:D
     
  14. Ibi5hu

    Ibi5hu
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    Just an idea
    If u dont agree,u can keep it for test and then release it
     
  15. Schmitti

    Schmitti
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    It's fine. I thought about a kinda demo release, but I think it's not worth it, because it will be free anyways;)

    BTW, I added now all engines, the car have irl. Pics will follow tomorrow, but only teaser like pics, because I want to release one big update, with all the customisation I plan to add.
    Have a good time!
    Schmitti
    --- Post updated ---
    @SSRG @Ibi3huC9vetFAN3456
     
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  16. Schmitti

    Schmitti
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    Teaser time!
    Screenshot2023-10-30101600.jpg Screenshot2023-10-30101706.jpg
     
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  17. AdamZ5

    AdamZ5
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  18. Ibi5hu

    Ibi5hu
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  19. Schmitti

    Schmitti
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    Teaser time!
    Screenshot2023-10-30184947.jpg

    It´s still very wip!
     
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  20. SubaruPenguin

    SubaruPenguin
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