Released Skoda Fabia/ Roomster Pack (2006-2014)

Discussion in 'Land' started by Schmitti, Jul 23, 2023.

  1. bobm

    bobm
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    wow!
     
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  2. Schmitti

    Schmitti
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    Teaser time (the update is pretty close :))

    Screenshot2023-10-31185335.jpg Screenshot2023-10-31190458.jpg Screenshot2023-10-31190306.jpg
    Screenshot2023-10-31185634.jpg Screenshot2023-10-31190642.jpg Screenshot2023-10-31190044.jpg
    Screenshot2023-10-31185820.jpg Screenshot2023-10-31190737.jpg

    This is a very apparently and very big teaser.
    I really hope, you like it:D

    Have a nice time!!!
    Schmitti

    PS: These are 47 bumpers now!
     
    #382 Schmitti, Oct 31, 2023
    Last edited: Nov 11, 2023
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  3. bobm

    bobm
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    hot
     
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  4. Ibi5hu

    Ibi5hu
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  5. Schmitti

    Schmitti
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    I actually forgot the two rear bumpers of the combi, so there are 49 bumpers in total.
     
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  6. SSRG

    SSRG
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    That’s quite a few! Nice!
    Although I am partially questioning why isn’t there a bumper grill slot for every bumper, I don’t mind it being either way :p
     
  7. Schmitti

    Schmitti
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    Yes, you are right, but in my jbeam, there is no separate grille JBeam and it already caused me a lot of trouble, so I choosed this way. I think its acceptable. By the way, if I want to have a separate trim, does it count as a jbeam or a prop?
     
  8. SSRG

    SSRG
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    You can just have a flexbody that uses an already existing node group. So like, if it’s on the body, it uses the body’s node group.
     
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  9. Schmitti

    Schmitti
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    Thanks! I plan to make a plastic, a chrome and a bodycolored trim. Maybe a special cladding for an Scout version aswell, if you like it.
    --- Post updated ---
    Teaser time!
    Screenshot2023-11-01110058.jpg
     
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  10. Mikko Paulinnen

    Mikko Paulinnen
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    can you reveal gauges?
     
  11. Schmitti

    Schmitti
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    I still need help with them (the rotation is screwed up), nothing has changed till your last post, but if you for example or anyone else knows, how to fix gauges, that would be incredibly helpful!!!
     
  12. JlnPrssnr

    JlnPrssnr
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    Not to rain on your parade, but mayyyyyybe you should fix the missing mirrors, or the drivetrain looking through the footwell, or the one-sided hood, roof etc (BeamNG needs double-sided models, your whole 3D model is unfit for the game), before adding 47 bumpers. Are they even jbeamed to fall off in a collision? Doesn't look like it from your last mesh screenshots.
     
  13. SSRG

    SSRG
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    How on earth have I never noticed that it’s missing mirrors lol
     
  14. JlnPrssnr

    JlnPrssnr
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    They disappeared roughly ten pages into the thread.
     
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  15. Schmitti

    Schmitti
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    The materials are double sided. They also are not mady by me. Frav, who made the materials, offered to tweak a few materials. I will message him, maybe he can fix it.
    To the roof, I added an interior roof, which looks way better. The hood is in progress.
    Then, it are now 49 bumpers and everyone is JBeamed, to fall of. Like every seperate part (hood, engine, doors, tailgate, fenders). I know, the damage isn´t good, but i will try, to fix the model, as good as I can. And on the mirrors, it´s only a flexbody issue, which I was to lazy, to fix for now (literally did it five minutes ago).

    I want to state again, that this is my very first mod, so dont expect a dev quality level.
    Also, you are free, to try, making a whole car mod on your own. It is a long and pretty hard way, if you are a rookie, like me.

    It´s good, that you wrote me, because everyone in this thread is free, to leave his opinion and feedback on my mod here.

    Have a nice day!
    Schmitti
     
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  16. Ibi5hu

    Ibi5hu
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    HOW
    I actually found now that its missing mirrors
    Hope u fix it!;):eek:
     
  17. Schmitti

    Schmitti
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    Well, here is a very small update,
    I fixed up all remaining small issues, like some part weren´t showing up and added the missing mirrors.
    Tomorrow, I will drop the link, for Google drive in the conversation. With the feedback from the beta testers, I hopefully can improve the mod even more!
    Have a nice tme!
    Schmitti
    Screenshot2023-11-01202423.jpg
     
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  18. Ibi5hu

    Ibi5hu
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    Hell yeeea
    Cant wait to test this beauty!
     
  19. Schmitti

    Schmitti
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    Yes, I´m exited, what your feedback says!

    Another thing...
    I promised, to post some damage pics, so here they are, to show you, that this mod isn´t more, than terrible meshslap, with much effort, put into it.
    Screenshot2023-11-01203115.jpg Screenshot2023-11-01203323.jpg Screenshot2023-11-01203508.jpg
    I will try, to reduce the whole polycount of the model, because it´s way to much. (Every help, with how to do that is appreciated.)

    Also, I want to show you a little experiment, I made today. I gave me 3 hours, to make a meshslap mod, with textures and edited JBeam and this is the result:
    Screenshot2023-11-01193118.jpg Screenshot2023-11-01193334.jpg
    It features:
    - working openables
    - working lights
    - edited JBeam
    - good quality materials (taken from some old mod, I found on my hard drive, idk which one)

    Bugs:
    - no engine mesh
    - no steering wheel
    - no custimisation
    - no doorglass
    - taillights and every glass is melted into the body, because of lazyness

    For some reason, the damage of this thing is better, than the damage from the fabia...
    Screenshot2023-11-01204517.jpg
    Okay, at least a bit better...

    Anyways, if you want to drive this little, uncomplete Crossaint, then write it. If more, than 5 people want it, I will put it on my Kofi page, if I have one at some point.

    Have a good night/day!
    Schmitti

    Before anyone is asking, no, I wont put the textures from the Crossaint on the Fabia, because there are looking worse, than the actual fabia ones. Also @Frav offered, to tweak the materials a bit. I guess, after this, they will look better, than before!
     
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  20. Danny the Sniper

    Danny the Sniper
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    Nice to see a Clio on BeamNG.drive. I hope it can be polished.
     
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