thank you for your help If he will run cleanup.exe will the map work for him, or should i change something in the editor?
There are 2 error messages, but it's okay BeamNG can't find 2 .dae files and that's good, because i made an mistake, so if BeamNG would find the .dae files, there would be rocks everywhere
thanks i'll try it and i play in full screen so i couldn't see the error message EDIT: Works now great map going to use it alot
A couple of errors when starting, coastrock_dark_c.dae and DRI_rock_a.dae. Maybe you could add those meshes so you can remove the invisible rocks that now cause the errors. Most of the roads have the wrong ground material under them. I guess you already know that decal roads don't change the material since you've painted under some roads. The biggest problem is that I get about 15 fps due to the number of trees. Not much fun to play like that. I suggest taking a big forest eraser brush with ~30% pressure and going through the map with it. Some of the forests would even look better with a bit of sunlight getting through.
Thank you for your feedback I will change the material under the roads and delete some trees I tried to add the meshes, but i couldn't delete the rocks.