WIP Beta released Slayer's Mod Hub

Discussion in 'Mods and Skins' started by KennyWah, Feb 4, 2015.

  1. KennyWah

    KennyWah
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    Re: Slayer's Mods [March 21st Update]

    RacingTruck 1.2 March 21st [Improved Coltris]

    Old
    e59c971ec2.png

    New
    1a0606ee11.png
    1d6d41f74c.jpg
     
  2. vladmir poopin

    vladmir poopin
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    Re: Slayer's Mods [March 21st Update]

    great thanks.

    also could you update the 36" to the new wheel thingy please
     
  3. Rydog106

    Rydog106
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    Re: Slayer's Mods [March 21st Update]

    I think a nice to put on the your page would be an update log thing that tells you what has been updated because it says updated march 21st but I didn't know what was updated till I saw what had been posted saying what was updated. Just a suggestion but I think it would be nice. Just my opinion.
     
  4. KennyWah

    KennyWah
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    Re: Slayer's Mods [March 21st Update]

    120km/h + rollover [rolled like 4-7times]
    9f0f8b8e7b.jpg
    4e40234554.jpg
    -Hood got briefly caught on an edge so that is why it looks ****ed
    -Rollcage held up good
    -No major instabilities
    -Dashbeam bends occasionally in frontal crash
    -Headers look untouched due to lack of jbeam

    100km/h [about 60mph] Frontal Crash
    51910bea7e.jpg
    11faab61dd.jpg

    -Specific parts of the roll-cage twist or bend slightly
    -Roll-cage appears to otherwise be doing it's job nicely
    -Headers look horrifying due to lack of jbeam

    Roll-cage is done [with few minor issues as seen above in frontal crash]
    e47602852f.jpg
    -Rollcage looks crooked at top at this angle due to curvature of roof

    - - - Updated - - -

    Added regidfier node to improved mesh bending/twisting.

    - - - Updated - - -

    The "Thanks" and Repays are very reassuring.


    -I have been trying to do the exhaust header jbeam
     
    #44 KennyWah, Mar 27, 2015
    Last edited: Mar 26, 2015
  5. Jawsoflife353

    Jawsoflife353
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    Re: Slayer's Mods [March 21st Update]

    So Slayersen, can you please put the 36' wheel mod onto this page? Its not a very complicated mod and you don't really even need a changelog for it.
     
  6. KennyWah

    KennyWah
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    Re: Slayer's Mods [March 21st Update]

    I've already done it... but I need to spend 2hours setting up the release garbage as usual...
    And right now I am working on what is in demand the most.. people want the Derby D-15.. and I want to re-work the D-15 Derby into it's own vehicle because the new vehicle menu makes that seem more practical and I would add the D-15 36" to it so that it can use my colours instead of the D-15 stock colours.

    Also I don't believe I ever made a mod with 36 Foot wheels...
     
    #46 KennyWah, Mar 27, 2015
    Last edited: Mar 27, 2015
  7. clayton8or

    clayton8or
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    Re: Slayer's Mods [March 21st Update]

    Yes you did silly, don't you remember? Must've been really tired and forgot.
     
  8. KennyWah

    KennyWah
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    Re: Slayer's Mods [March 21st Update]

    "36' wheel mod"|
    62412c6904.png

    ... Yes I made a 36Inch [36"]

    ...But not a 36Foot wheel mod.. lol.



    To Clearify

    1" = 1 inch
    1' = 1 foot

    Just imagine a wheel with a diamerter of 36 Feet.
    :p
     
    #48 KennyWah, Mar 28, 2015
    Last edited: Mar 28, 2015
  9. 14ramosr

    14ramosr
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    Re: Slayer's Mods [March 21st Update]

    So a steamboat? natchez-steamboat-cruise.jpg
     
  10. KennyWah

    KennyWah
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    Re: Slayer's Mods [March 21st Update]

    #MakingPeopleLookLikeFools
    #HashTagIsNotForBeamNG
    #HashTagISNotForMe
    #HashTagSucks

    Edit:

    It's 12:34AM :p

    Time for a film and than some ZZzz action.
     
  11. monte379

    monte379
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    Re: Slayer's Mods [March 21st Update]

    image.jpg It would be even bigger than this:p
     
  12. KennyWah

    KennyWah
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    Re: Slayer's Mods [March 21st Update]

    screenshot_00001_stitched.jpg
    -Jbeamed Exhaust
    -Added triangles to parts of rollcage+exhaust
    -finalized exhaust

    Current Bugs

    -Front bumper doesn't have triangles at all even though they are specified.
    -Standard spawn DerbyD-15 has no rear brakes
    -Odd steering issues with 36" steering rack causing occasional veering
    -Engine model is invisable

    after the biggest bugs are fixed [every one but the 36" at least] this will be released.

    - - - Updated - - -

    screenshot_00003_stitched.jpg

    -Added decal hood numbers rather than a burned in #4
    -Improved textures of rollcage and exausht
     
    #52 KennyWah, Mar 29, 2015
    Last edited: Mar 29, 2015
  13. KennyWah

    KennyWah
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    Re: Slayer's Mods [March 21st Update]

    ------Derby D-15 Released------

    Check first post​
     
  14. Jujune

    Jujune
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    Re: Slayer's Mods [Derby Released]

    So many trolls today. Not funny anymore. Shhh
     
  15. KennyWah

    KennyWah
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    Re: Slayer's Mods [Derby Alpha Soon]

    Tons of work going into a derby alpha for possibly later tonight to be truly released.
     
  16. luckyman

    luckyman
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    Re: Slayer's Mods [Derby Alpha Soon]

    #NVM
    i was dumb, I did not click the link for the actual truck... Im stoopid
     
  17. KennyWah

    KennyWah
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    Re: Slayer's Mods [Derby Alpha Soon]

    It will be my official birthday in 2 hours.
     
  18. luckyman

    luckyman
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    Re: Slayer's Mods [Derby Alpha Soon]

    btw its pass eight #freakingexcited
     
  19. KennyWah

    KennyWah
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    Re: Slayer's Mods [Derby Alpha Soon]

    Too many bugs to bunk.. maybe tomorrow. [Incredibly sorry]
     
  20. Whippy

    Whippy
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    Re: Slayer's Mods [Derby Alpha Soon]

    :eek:
    Oh Dang!!! Happy Birthday in an hour! ;)
     
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