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Small Things In BeamNG That You Like.

Discussion in 'General Discussion' started by Danny Werewolf, Dec 16, 2017.

  1. Ai'Torror

    Ai'Torror
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    BeamNG Team

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    Burnouts, ability to use blinkers, traction control (even though I don't use it that much, but it is quite smart as it can apply brake pressure on the desired wheel just to help recover from the slide, normally you don't notice it really, but when I've put it in my 650hp V10 moonhawk on street tires I really started seeing how helpful it can be)
    What else?
    Small details that you don't normally see untill you start tearing apart a vehicle in blender, like turbo heatshields, all of the piping works (but sadly not all of the piping works makes sense as the connection between the exhaust manifold and turbo on the ETK I series would limit 70% if not more of the exhaust flow :D)

    There are a couple of small things that could be slightly improved, like bilions of dead nodes in the Gavril V8 model :D (3-4 clicks and problem is solved)
     
    • Agree Agree x 1
  2. Danny Werewolf

    Danny Werewolf
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    Just gonna add something: It isn't snowing in Utah, USA. I love that touch.
     
    • Agree Agree x 1
  3. Nathan24™

    Nathan24™
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    I like how your license plate has your Steam name on it, I think it is a pretty nice little touch to the game.
    I'm not sure about Humble though...
     
    #23 Nathan24™, Jan 17, 2018
    Last edited: Jan 17, 2018
  4. Jota3214™

    Jota3214™
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    That it supports some old mods
     
  5. corvette86_97

    corvette86_97
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    i like the AI but sometimes.....
    screenshot_000005.png
     
  6. Arktisfox

    Arktisfox
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    Attention to detail in regards to the way engine + related systems work.
     
  7. fufsgfen

    fufsgfen
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    Try this, Jungle rock island, airfield hangar spawn, just turn off that engine, close your eyes and listen trough headphones for a minute or two.
     
  8. CommandoAir

    CommandoAir
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    Afterfire, as well as the fact that you can adjust how much an engine will afterfire.

    Linelock. I don't know of any other game that either has that feature, or has that much level of detail.
     
  9. Ai'Torror

    Ai'Torror
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    BeamNG Team

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    Just the amount of the stuff you can do modswise...
    With enough skill and time you can do nearly everything.
     
  10. PurePlatinum

    PurePlatinum
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    I like how water pressure is actually modeled.
     
  11. H4ckerxx44

    H4ckerxx44
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    The engine thermals and in generel thermals, like breaks and engine, radiator
     
  12. CaptainZoll

    CaptainZoll
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    the fact that, because the physics is actually realistically calculated on a basic level, unlike say, forza, you can, if you have the time and imagination, can make literally anything in this game. you can't get a mobile home, or a massive mining dump truck in forza.
     
  13. Littleturdlet

    Littleturdlet
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    How if you go high up enough the engine will stop running because there is little oxygen.
     
  14. GARFGARF

    GARFGARF
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    I would really like some sort of camera view to allow me to see how aerodynamic a car is or something. Being able to see which parts of a car cause more drag than others would be pretty interesting.
     
  15. fufsgfen

    fufsgfen
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    Something like this?
    upload_2018-1-19_20-43-19.png
     
  16. workclock1©

    workclock1©
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    i agree, i set the AI To drive in the Nevada Interstate, and he crashed into a 2 centimeter stop sign, out of anything else, a SIGN?
     
  17. Spede3

    Spede3
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    Blinkers turn off automatically when you finish your turn.
     
  18. workclock1©

    workclock1©
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    That actually happens and i didn't know about it?
     
  19. Danny Werewolf

    Danny Werewolf
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    If you use the camera to zoom in, even the LOD's work correctly.
    Example:
    BeamNGdrivex642018-01-2017-04-13.png BeamNGdrivex642018-01-2017-03-58.png
     
  20. Spede3

    Spede3
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    I guess?

    Backfire changes its position when you rip off the exhaust or take it off.
     
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