While driving with the Traffic that is in 0.17.1.1, some ideas popped into my head. 1) Different cars in traffic have different behaviours - Now when the traffic is on, every car drives the same. Calmly, they obey speed limits etc. The idea is that game will randomly generate the risk of the AI (between 0.3 and 2.0). It will make things more intresting as there will be some calm drivers and some that are driving really risky. 2) Make a new mode "Chaos Traffic", which works like 0.17.1.1 normal traffic does. Just for fun 3) AI stopping on red lights and stop sings. (Idea by Mr_StickShift) 4) Improvements of the paths, as AI often drives in zigzags on the official maps. AI also needs better lane changing, as often they just swirl around and dont care if there is some car in the way. 5) AI needs to avoid things like parked cars, cones and other props (they will try to safely overtake them) 6) If it is possible make AI very rarely crash into other cars (f.e drive into the rear, or force right of way). The changes of crashing would increase with the risk level that the AI has. The crashing aspect would appear very rarely like for example, it would be 5-10% for 2.0 Risk and about 0.5-1.5% for 0.3 Risk.