On Hold [Somewhat outdated] MAN TGS Euro 6

Discussion in 'Land' started by MRcrash, Oct 27, 2018.

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  1. Sherman989

    Sherman989
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    No problem
     
  2. THolt1022

    THolt1022
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    What trailers are you guys using with this truck?
     
  3. RenAzuma66

    RenAzuma66
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    Only one that I'd recommend is the Farming Pack low loader and/or the Fliegl ASS 298, but you can try using the other American trailers, just know the truck isn't made for them, and if it doesn't fit, it's not the trucks fault
     
  4. den_chik

    den_chik
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    All stock game's trailers works good with TGS. Where is the problem?
     
  5. RenAzuma66

    RenAzuma66
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    1- It's an European truck, there could be width and/or height differences
    2- Someone said the lifted suspension variants did not fit under the trailers, so this is why I mentioned it

    Also I never outright said there was a problem xP
     
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  6. rob_01

    rob_01
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    Ye some of the american trailers are to low to back under but i just use node grabber to hang them a bit higher to get under. The other 8x8s people have made have the same problems but atleast the MAN rear bar doesnt foul on trailer landing gear when turning. Other 8x8s do unfortunately
     
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  7. den_chik

    den_chik
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    I've found at least 16-speed vehicles trying to twitch every time then clutch was released after shut down.
     
  8. RenAzuma66

    RenAzuma66
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    The spinning gearbox gripping the stopped flywheel via the clutch will of course jerk the entire vehicle, this will happen with all manual and sequential transmission vehicles
     
    #1948 RenAzuma66, Apr 25, 2020
    Last edited: Apr 25, 2020
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  9. den_chik

    den_chik
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    How long that effect lasts? I can release the clutch many times after engine off. Every time it affects, especially at 16-sp. I think just first attemption must stops gearbox's gears completely.
     
    #1949 den_chik, Apr 25, 2020
    Last edited: Apr 25, 2020
  10. Crazyjello23

    Crazyjello23
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    Hey Alex, will you make a forklift or a new front loader to accompany the drop down sides for the cargo box on the Man? Or do you just recommend the front loader from the farming pack?
     
  11. RenAzuma66

    RenAzuma66
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    Drop down sides of cargo box? You mean dumper? That's to be mainly used with the crane and the loads the truck comes with
     
  12. Mr Engineer

    Mr Engineer
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    You can press "ALT + L" to detach and "L" to attach if you don't like the menu.
     
  13. Crazyjello23

    Crazyjello23
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    Yeah but there some of the 8x8 versions don’t have the crane and it would be nice to load it from the side with a forklift or a front loader because there’s only one loader and that’s the one from the farming pack
     
  14. RenAzuma66

    RenAzuma66
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    And those (along with the 3 axle variants) are meant to be just used as, well, as dumpers, and not flatbeds

    No special forklift or other type of loader will be made (except for maaaaybe a trailer attached forklift if an insulated trailer is made)
     
  15. Crazyjello23

    Crazyjello23
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    Ok thx
     
  16. MRcrash

    MRcrash
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    BeamNG Team

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    I was thinking about making a forklift. It could work but it might have some issues with carrying pallets due to how beamng collisions work. (Im still waiting for beam-beam collisions to be implemented)
     
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  17. Pavel_Gorn

    Pavel_Gorn
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    Hello, many thanks for MAN!
    Could you tell me how to unhook a load from a crane? L button does not work (I can only hook)
    UPD:
    Sorry, did not notice the solution from above.
     
    #1957 Pavel_Gorn, Apr 25, 2020
    Last edited: Apr 25, 2020
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  18. NewtonASDF

    NewtonASDF
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    20200425034222_1.jpg

    https://www.beamng.com/threads/dsc-forklift-revived.64377/
    its not really immersive but thats more on the boxes than the forklift, i had to node grab it to get it on the forks.
     
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  19. TheInsider

    TheInsider
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    - Spawn a crate
    - Press J to pause simulation
    - Open world editor, forgot what button it is.
    - Move it around using tools in button bar, not to hard to understand
    - To create more crates select the crate and press CTRL-C and after that CTRL-V
    - Leave editor press escape
    - Continue simulation with J

    This will be much faster and easier :)
     
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  20. aeoe

    aeoe
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    World editor is F11, and i actually agree on this one, but we also can use the node grabber.
     
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