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Sound Not Working

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by JN0777, Mar 16, 2019.

  1. JN0777

    JN0777
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    Joined:
    Jan 7, 2017
    Messages:
    10
    Hello, I'll admit I haven't played BeamNG since the Italy release back in December, or maybe the first or second hotfix. However, I have the game fully updated, mods disabled and cleared cache but I can still not get sound to work in the game. I can get it to work using my Logitech Headset if I set Windows to use the device and then launch the game. However, if I put it to my speakers (default) which I have always used for BeamNG, I get nothing. Upon further looking in the log file, it appears to be failing to initialize the FMOD device.

    1.17292|D|SFXSystem::createDevice|Using default audio device: Speakers (High Definition Audio Device)
    1.20127|E|SFXFMODDevice::_init|SFXFMODDevice::_init() - SFXFMODDevice::init - failed to init system (Error initializing output device.)
    1.20131|E|SFXSystem::createDevice|SFXSystem::createDevice - failed creating FMOD device 'Speakers (High Definition Audio Device)'
    1.22594|E|SFXFMODDevice::_init|SFXFMODDevice::_init() - SFXFMODDevice::init - failed to init system (Error initializing output device.)
    1.22597|E|SFXSystem::createDevice|SFXSystem::createDevice - failed creating FMOD device 'Speakers (High Definition Audio Device)'
    1.22599|D|SFXSystem::createDevice|SFXSystem::createDevice - created FMOD device 'Speakers (High Definition Audio Device)'

    I have tried deleting the settings folder, verifying game files, going into safe mode, clearing the cache and nothing works. I also checked sound mixer and the volume is full on it, but no green bar indicating sound. Also, Automation's sound is not working either. I guess they both use the same type of audio, so probably the same error.

    Thanks for your help (hopefully).
     

    Attached Files:

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