Hello Guys, i was driveing into the water with my Moonhawk! And when i drived into the water, i realize there was no splash sound. And in real life when a car jumps into the water,it does a Splash sound.So i wonder if there would be a Splash sound for BeamNG.Drive.
I'm not sure how it would work out, with different velocity and angle any surface touches water, different kind of sound emits, so if you hear Plop!, when you hit water 200mph, it might sound ridiculous, then again, you can play high speed impact sound every time either. I wonder what kind of sound might work for most of the situations, this might be much harder to do that it first appears!