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strange map

Discussion in 'General Discussion' started by a plane guy, Apr 7, 2022.

  1. a plane guy

    a plane guy
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    i was trying to port part of the 0.3 world editor into 0.24, then i found a map, isolated in its own folder, called "blankroom".
    i put it into a levels folder and put it into a zip then putting that into my mods folder. unbelievably, a map popped up in my selector, i loaded it and it is literally a gray map. it looks creepy.
    i wanted to ask for your opinions on what the map could be because im confused at the moment
    upload_2022-4-7_19-34-44.jpeg
    upload_2022-4-7_19-34-45.jpeg
     
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  2. elcamino

    elcamino
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    I like it.
     
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  3. Nazu

    Nazu
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    it kinda looks like a test map
     
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  4. a plane guy

    a plane guy
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    Funny you should say that actually,
    I looked in the files and apparently its “a default toque3d testing map”
     
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  5. RobloxFan2

    RobloxFan2
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    is it gonna be included in the pack?
     
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  6. a plane guy

    a plane guy
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    ( ͡° ͜ʖ ͡°)
    upload_2022-4-7_20-1-6.png
    lets see how this goes
    --- Post updated ---
    Did a bit more research on this and ive found out more on the map,
    Beamng used to (no longer) run on “torque3d” and that map was tourqe’s testing map, why its in beamng i have no idea.
    If someone can clear it up more it would be appreciated :)
     
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  7. Turbo49>

    Turbo49>
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    Beamng still runs on a heavily modified version of Torque3D, hence why it's here.
     
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  8. a plane guy

    a plane guy
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    wait, does it still?
    Ill have a look if its still in 0.24 tommorow as i found it in 0.3
     
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  9. Duh anime addict

    Duh anime addict
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    this looks like the base of grid, small, pure
     
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  10. Turbo49>

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    Yeah. The very first video of beamng put on youtube was running on cryengine, they then switched over to torque, which they still basically use even though they said no code was left untouched.
     
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  11. a plane guy

    a plane guy
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    Was that modified i didnt even know it used it lol
    --- Post updated ---
    What no,
    I have the og grid small pure and it looks nothing like that abyss
     
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  12. Turbo49>

    Turbo49>
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    What did you think it used ?
     
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  13. Joobles

    Joobles
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    Yeah, BeamNG still runs on Torque3d, it's just heavily modified. You can tell by looking at this really old documentation on the engine, in the materials section there are the standard animation effects, as well as a few other things that are still kicking around in the game that are relatively the same.
     
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  14. Yash_gamin144

    Yash_gamin144
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    looks like the matrix.
     
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  15. a plane guy

    a plane guy
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  16. notpee

    notpee
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    this looks like the roblox baseplate but with the platform textures and skybox deleted
     
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  17. a plane guy

    a plane guy
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    Oh yeah
    --- Post updated ---
    Beamware lol
     
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  18. Turbo49>

    Turbo49>
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    It does for the physics, but for the graphics it uses torque. Even though it's so modified it could be named beamware lol
     
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  19. Joobles

    Joobles
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    Found the map being used in some old Torque3D documentation, looks like it was just a default model viewing/editing map
    PlayerShapeAdded.jpg MBAdded.jpg
     
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  20. RobloxFan2

    RobloxFan2
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    upload_2022-4-9_17-5-51.png upload_2022-4-9_17-6-16.png Weird. The description in 0.3 is missing a line that is clearly in the file. "Guns, anyone?"
     
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