While working on a type of combination of the Roamer and the D15, I hit a little snag. It's almost like both materials couldn't decide on what material to use. Originally, I had the UVs of the Roamer-half be scaled to 0 and just placed somewhere in the pickup's uv so that the colors would be the same. But normal maps and such were of course also lost, so I went back to the original UV. But now this happens. Any ideas on fixing this?