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Discussion in 'General Off-Topic' started by Brett, Aug 6, 2013.
Post here what you have made in some 3d model program, thought this would be cool!
WRX in rf2. Maybe someday i'll pass it on to beamng. Im great at art but not so good at coding\programing stuff in .
I gotta say thats amazing, ill never get that good! That would be an awesome car in BeamNG.
Brakes, that's not a 81 hilux. The one in your avatar is a 81 (if i'm correct). But your model looks nice, but needs the body lines.
I know thats not an 81, its a 92 I just had pics of it to show off
I may start the 81 in a few days.
Oh I kinda misread, oops.
The amount of work in that model is awesome. Mad props!
Gotta agree, please convert your fancy WRX!!
Hope im not breaking any forum rules now, linking to a thread from the RoR forums where i put up some of my models for anyone to ask for Been working on a few other projects since such as a Volvo 855 and a Volvo V60, along with some static objects from my terrain-wip in Torque World editor
Great work, you have a true talent!
+1 because Toyota Avensis
Never seen it modeled before.
Start of the 81 Hilux door/panel.
I'm not good at this stuff but I was working on a Honda Civic EF9
Looks really good, that would be a great addition to BeamNG.
Still a huge learning experience for me, it's my first big project. Once it's done I'll definitely try to port it in and release it here.
And thanks for the positive feedback, I appreciate it!
Here's a 2005 Chevy Colorado I did...
It turned out pretty good.
(imported from here)
(imported from here)
I've made many more but i'm not going to spam the page, that is one of the funnest to make and my second model in 3ds max ( I had previous experience using zmodeler [YUCK])
heck that be a great little sporty truck in beam good work
those nissan skylines are cool, you want to finish them and add it to beam?
I have a lot of work in 3D Max over the past 8 or so years. Here's a couple of my most recent which I'm hoping to get into BeamNG Drive someday.
I apologize in advance if this seems like a long post and such. And apologize if the content isn't correct to the thread. I assumed it would be on topic.
I have a LOT more models I'd love to get into this game. Fingers crossed for some in-depth documentation into model importation and such.
As I said, fingers crossed for some clearer information into how to port it over into BeamNG. I'd love to use some of my own models in this.