Stuff you have made in Blender, AC3D, 3dsMax, etc.

Discussion in 'General Off-Topic' started by Brett, Aug 6, 2013.

  1. EcoNadder77

    EcoNadder77
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    My first two renders:
     
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  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Full-size renders (5120x2160) can be found on my imgur album

    pNhbQg8.jpg H7BKw1P.jpg RoS0WFa.jpg
     
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  3. MGR 99

    MGR 99
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    ...so much has been done since my last post.


    --- Post updated ---
    The ''blueprint'' isn't a 100% correct, but it's there get the idea of the size of the car.
     

    Attached Files:

    • blueprint.png
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  4. BombBoy4

    BombBoy4
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  5. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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  6. Tbonedude

    Tbonedude
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    I do my free-time modeling in Sketchup 8, primarily brass musical instruments. Some of them are my own design, some are modifications to existing makes/models.

    Among the most complex are the ones I've pictured here, including a 4-valve compensating compact bass trombone, a euphonium with a square bell, an entire family of upright valve trombones (oldest-newest left to right), a 5-valve compensating euphonium with an extra trombone bell for sound effects, a bass trombone with dependent piston valves, and a slide baritone.

    I have many, many more... something in the ballpark of 175 unique instrument models I've made over the past 4 years or so.
     

    Attached Files:

    • BTB1.png
    • SB1.png
    • TBNMFAM1.png
    • D1.png
    • BTPV3.png
    • SBS1.png
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  7. MGR 99

    MGR 99
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    Here are the blueprints with the proper measurements.
     

    Attached Files:

    • shematicolour.png
    • Qttrpcepp_shematic.png
    • shematicolourpp.png
    • Qttrpce_shematic.png
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  8. Synthessia

    Synthessia
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    Feb 9, 2015
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    Diddling on 3ds maximus.
    packy7.jpg tits.jpg packy8.jpg packy.jpg Agriloader9.jpg Agriloader6.jpg Agriloader2.jpg UFL1804.jpg
     
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  9. Spiicy

    Spiicy
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    wip
    ScreenShot2017-12-04at71214AM.png
    its a 2003 evo
     
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  10. TheCurlyMonkey

    TheCurlyMonkey
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    Screenshot_639.png Screenshot_640.png

    New Project, about 30% done at this point
     
  11. maty

    maty
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    upload_2017-12-6_17-30-55.png
     
    #551 maty, Dec 6, 2017
    Last edited: Dec 6, 2017
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  12. BombBoy4

    BombBoy4
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    Gen 1 September 18th:
    Iron_Tris.jpg

    Gen 2 December 6th:
    Iron_Tris.jpg Silver_Tris.jpg Gold_Tris.jpg Copper_Tris.jpg
    (Iron, Silver, Gold, Copper, the background is Titanium)
    First Post-processing I've done myself, made the objects a bit more metallic, changed some lighting options, and added subdivision surface to the triangles. Personally, copper is my favorite. Stay tuned for more colors!
     
    #552 BombBoy4, Dec 7, 2017
    Last edited: Dec 7, 2017
  13. enjoyinorc6742

    enjoyinorc6742
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    I was gonna do dis but game limitations with the D-series stopped me.
    BlenderC__Users_USER_Desktop_pickup_framedae10_13_20175_14_20PM.png
     
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  14. BombBoy4

    BombBoy4
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    Test for post-processing, wanted to turn a flat, horrible render into a niceish-looking one. I think i did alright.
    BombBoy4.jpg
     
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  15. SuperNoob05

    SuperNoob05
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    Messing around with some displacements, pretty nice results.
    mountains_microdisp_v1_rev3_MQ_SQ.png
     
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  16. BombBoy4

    BombBoy4
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    I'm going to try and contain my posts a little more, as I'm kind of clogging the thread. Anyways, I'm working on creating an ETK I-Series render that uses the .dds files, making look actually good. That and I can render it in 2.78, with my GPU. Progress as far, though please ignore the lighting. It's only a placeholder.
    Screenshot60.png Screenshot61.png Progress1-12_13_17.jpg
    Progress2-12_13_17.jpg Progress21-12_13_17.jpg
    Progress3-12_13_17.jpg Progress32-12_13_17.jpg
    Screenshot62.png Screenshot64.png
    Progress4-12_14_17.jpg Progress41-12_14_17.jpg Progress42-12_14_17.jpg
    Progress5-12_14_17.jpg Progress51-12_14_17.jpg
    Full 1024x1024 or 1920x1080, because I used my GPU finally :)
    Progress6-12_20_17.jpg Progress61-12_20_17.jpg
    Maybe I'll import the garage and just take wallpapers there, because it's like BeamNG.drive with better graphics (extremely simplified answer, of course).
     
    #556 BombBoy4, Dec 14, 2017
    Last edited: Dec 20, 2017
  17. workclock1©

    workclock1©
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    It looks like crap Right now, but it will get better
     

    Attached Files:

    • blender2017-12-1317-16-43-23.png
    • blender2017-12-1317-30-57-67.png
  18. MGR 99

    MGR 99
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    more stuff
     

    Attached Files:

    • ggm8.jpg
    • UTE.png
    • shitt.jpg
    • lazyday.png
  19. Spiicy

    Spiicy
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    Wip model, My first model that is actually turning out decent!:p
    I kind of abbandoned the EVO model, to complex for me =\
    Guess the car!
    ScreenShot2017-12-15at21513PM.png
    --- Post updated ---
    More fender work done in like 10 min
    ScreenShot2017-12-15at23436PM.png
     
  20. workclock1©

    workclock1©
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    Nothing much, pretty poopy

    blender2017-12-1615-04-16-38.png
     
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