No tutorial and ~1 hour, excluding the 20 minutes total render time. Ot - I think I fixed my GPU not rendering in 2.79, though I'm confirming it now with a finalish render of the I-Series.
I tried to do a pulsating light following a tutorial, but I have no idea how to render it as animation (I wasted 4 hours rendering every frame then I didn't know how to save)
Go to the Video Editor tab (top left info panel, where it says default click that drop down menu), down at the bottom go add>image then find the folder with your renders (C://tmp by default), press a , then ok/import in the top right. Go back to the default view, and press animate again (after selecting your video format under render options>export[?]). It will take a while, but will turn all the renders into a video, also in your render folder. --- Post updated --- https://blender.stackexchange.com/questions/15142/how-to-render-an-animation-as-video-in-blender For the images ^
Hello! I saw this thread and I'm really interested in it. Since I'm a really creative person, I would love to post my 3D Art here. However there's a huge little probem... I don't know how to use Blender, I've tried to make a car a million times before, but I never got used or understood the "controls" for Blender. So, could anyone please help a little bit? If not then delete this post ...
I love your work, it's really inspiring. Just 1 question, how the heck do you model so fast?! I see you don't do the interior, and probably not the engine usually, which saves lots of texture work, but that's still high quality modeling that doesn't take a week.
Heck if I know, I sorta can eye ball it if the blueprints don't match well enough and I guess also making smooth curves are somewhat easy for me too. And I don't do much texture work, but I am starting to do more now.
You mean like Blender online? There I, but it's ****. Outdated, unintuitive, and slow. Not to mention the unsupported features. Why?
In year 2002 Blender becomes freely available as open source project. I discovered Blender in a multimedia magazine that I bought every month and I was total astonished! At that time I use a lot professionally AutoCad and my favorite 3d modeler Lightwave3D! Lot of my work is somewhere on a old archived HDD, but I found some of my early modeling and rendering experiments when I was learning the profession! So, I can post this here...
Damn the crappy white particles on the last one. Without them, it would have looked like a real life photo.