This was my first try at making a stunt course. I learned so much by making it and my second one is so much better, that I took down the links for the first course. My new course can be found at Super-Stunt-Track-1-1
Re: Stunt Track [ WIP ] That's awesome, but now I feel pressure, ha, just kidding.. Here's another screenshot..
Re: Stunt Track [ WIP ] I think the basic shape of the track is complete. Now, I can start adding the stunts..
Here is the error that you get when you load it up: How to fix: Go here First, find the .ter file, it isn't in the folder, also put the right directory in the .mis file (it should be levels/Stunt Track/stuntTrack_0.ter): second, the track object doesn't have the right directory, get that fixed!
Thanks, man, I'm fixin' it all up now.. I'll re-upload when I'm done. There was texture directory errors too.. Everything should be OK now. I'm re-uploading it.. Thanks for the tip !
For future map making you can make another folder for another unmodded BeamNG, so you can test your maps as if you were another BeamNGer! Looking forward to playing on it!
I had to re upload it. It should be good now. - - - Updated - - - I'm working on a fix for the terrain textures.. I figured I'd have problems with directory linking but damn.. let me know if the terrain looks like it does in my screenshots.. Nevermind, if the "Industrial" level comes with BeamNG, then the terrain will show up as I intended..
Thanks, I'm trying to make it have some replay value. I made the terrain with lots of steepness so when the vehicle falls off the track it's a different crash each time. I have some mesh ideas for the ground too to make falls more interesting..
Version 1.0 WIP Pictures Version 1.0 WIP Pictures I've learned how to make the turns and dips smoother.. Edit: I'm almost done with it..