*Cue dramatic music* WELCOME TO SUMMER ISLAND (As named by chris_lucas) Your Vacation Destination So, essentially, these past couple days, I've been reflecting on how I haven't really been involved in the community enough. Apart from insulting people, I've been a dead weight to this community, not anymore! This is Paradise Island, a small archipelago secluded in the mid-pacific. This being my first map, I don't really have any big plans for it. Mainly some nice short roads, possibly a few bridges with a little help. THINGS TO DO: To do Work in progress Completed Sky Roads Textures Spawn Point Foliage (Trees, etc.) Anything else I can't remember Again, it's my first real mod. It may also take a little while as I'm very busy. Any tips or CONSTRUCTIVE criticism is welcome. I do require a little help as it seems that the scatter sky (which is present) doesn't seem to work. Hoping for a first release in a couple months!
Re: Paradise Island looks good buuuuuuuut: http://www.beamng.com/threads/5959-Paradise-Island-(read-description)?highlight=paradise+island
Re: Paradise Island Yea, I never planned for this name to stick. Expect a name change when I think of one.
Not sure if you have looked at the Torque3D documentation but if not you may find this useful: http://docs.garagegames.com/torque-...ation/World Editor/Tutorials/CreatingSky.html
UPDATE: I've done some more stuff with the roads. Fixed the sky and finished the level info. Nothing screenshot worthy though.