More BeamSpring to make it stiffer. More BeamStrength to prevent it from breaking. Essentially the beam being removed from existence. More BeamDeform to prevent it from being deformed. This value is the threshold, one the stress on a beam goes above this value is size will be permanently deformed.
Thank you, I also figured out that you can use beamtype "BOUNDED" And use the "beamlongbound" and "beamshortbound"