Any chance of getting an RHD version of the mule? Very well done by the way, been enjoying this mod for a while & you never disappoint. --- Post updated --- Oh, liftaxle_input.lua & wigwag_input.lua seem to be the same thing, not sure if it conflicts at all.
Probably not gonna do RHD. I found out while making this just how bloody tedious it is to set up all the parts of a custom cab(Especially all the gauges, switches, and doors). Doing that over again just for RHD isn't worth it. Also if I make on RHD cab I will be pestered to kingdom come to make RHD for all the cab variants. Glad you enjoy it. The WigWag_input is an un-used file that I was trying to use for something. It shouldn't harm anything but I'll remove it in the next update.
I always wanted a terminal tractor thank you! --- Post updated --- Also I noticed the dash is very floppy and tends to glitch out.
Not happening. It's not worth the amount of time I'd have to put into it It's a known issue. Please check the known issues list on the original post before reporting issues I just added update 32.1 which reinforces the dash for the TC60
I looked in the known issues and I didn't see it so I'll post it here: the hydraulic lift clips though a support on the frame.
That's the best I can do for modelling. There is a reason I chose to model the most boxy and basic cab around. Noted.
It would be cool to have a twinsteer front frame for the T60, to mimic some of the lighter-duty multi-axle rigs we see here in NZ and in Aus
Update 32.3: - Reinforced TC60 Dash - T70 and TC70: Allowed Aero cabs to be added to Sleeper cab frames and Sleeper cabs to be added to day cab frames. this allows for much shorter sleeper cab trucks. - Altered some configs to use shorter frames(T63, Extra-Long-Haul, Euro-Style) - Added T73 Sleeper Short-frame config --- Post updated --- I'll consider it. ANZDM??? Glad you enjoy it.
Yeah, the transfer case (I always forget what that is called). I'd like it to have a "welded" variant so it remains AWD all the time.
Could you consider adding (adjustable) LSDs to the T-series? I've been working on configs for a Truck Race using your mod, but cornering in the open diff leaves you with no torque applied to the road, and the locked diff causes oversteer spins.
Are you a mindreader? Was just irked by the frame lenght of my 10 axle if i put a larger cab on. Latest patch fixed that too! Gotta say the mod is amazing, and so are you and your support. Here's a few notable moments from today: Taking 8x full B-train tankers to... well anywhere. Arrived at destination (conveniently destination was set after arrival. Flex agreements and all).
No. IRL the torque and vehicle weight at play is too much for an LSD to reasonably handle even for the purpose of racing. Racing Semi's AFAIK instead run spool differentials(basically a permanently locked diff) due to there simplicity and strength.
Looks like I forgot to add an extra binding for the Roadranger boxes. I'll add that in the next update. Here is a Teaser of something I'm working on.