Right now I'm looking at the JBEAM for the lift axle airbags and planning to make a non-pneaumatic version of them, but IDK where to start, if it's even posible.
Update 0.68 - Added Single drive + front lift axle suspension. - Added appropriate driveshaft parts for the new suspension - Fixed a powertrain issue with AWD 2.0 Hubs - Fixed Jbeam Instability in T60 twinsteer - Added "T83s Mid-Lift Dump" Config
I actually saw a Kenworth T800 single axle dump truck with 2 air lift axles, such an oddball model. Sucks I don't have photos of it for proof.
I guess that could be done with some rather basic code editing, but IDK. Also... If the devs didn't want us to sloppily put a tandem axle on the Single Axle Rear, they wouldn't have made it fit so well, right?
Hey, first of all, thank you for this mod It is one of my favourite mods right now i just have a problem with the mod that has been a real problem for me, maybe it's a conflict or something with my game OR im just doing something wrong but when I try and do an Airbag tridem rear suspension(+ lift axle) the game always crashes when I try and edit the lift axle it locks up my game then crashes every time without fail and it just gives me a generic 0x00000001 error and I have been trying to figure it out since my game only crashes with this mod so any help would mean a lot, here is my beamng log if that helps.
These bugs has been around for quite some time: when putting an electric motor on the engine slot, using a non-automatic gearbox breaks the truck and simply driving causes the tachometer's wheelspeedmeter to go ballistic. Also, the Twinsteer AWD still has problems. I think I found out why, though: it seems like the front intershaft is connected directly to the rear front differential and thus inherits its gear ratio, so the front front axle always goes slower than the rear front axle and causes issues.
I'll probably add it. try deleting and re-installing the mod. Unable to replicate the Electric motor issue on my end. Not sure how you came to that conclusion but in my testing with the final drives the same, all the wheels are for matching wheel torque when open and are matching for speed when locked up.
I set up a temporary 10x10 build, hanged it on the air with nodegrabber, turned it on and put it on D (it's an automatic, so the powered wheels will turn idly when on D), and opened up the Powertrain Debug. On my one test, most of the axles were moving at 70 RPM on idle, but the front front axle was moving at 14 RPM. I had 5.00:1 final drives on all axles, so the only erxplanation I have is that the front front axle on the Twinsteer AWD is linking to the final drive of the rear front axle instead of linking to the front driveshaft.
Ok I'll look into why the Twin steer aero cab isn't getting it. I never use that normally as I think aero sleepers and twin steer is a nonsensical combo.
Right now I double-checked and now it's the other way around: the rear front axle goes faster than all the others. And that's WITH all diffs locked.
Unfortunately, it still crashes with a fresh mod install. Honestly, it's a bit confusing all the parts I have tried on my config will work fine until I do the Airbag tridem lift axle combo, Also correction to my first thing about editing the lift axle makes the game crash, it's not just the lift axle that makes it crash, it's pretty much the whole back end of the truck when the tridem is on it, I can start to swap parts on it then the crash will occur.
You know what I said about the front differentials? Nevermind, forget what I said. I have a side project including limited slip differentials and apparently forgot to change something to adapt to this mod's latest update. Lesson of the day: Never pay attention to my bug reports, because 99% of the time it's entirely my fault -_- --- Post updated --- The thing about EV main motor and non-automatic gearbox breaking the truck still persists. I can't figure out what's causing it, but at the very least I now know my side project isn't the one behind this.
In other topics, I still can't figure out why pairing the main electric motor and a non-automatic gearbox breaks the truck on my end. I've checked about 8 T-Series-affecting mods and it keeps happening. I had to code in a special single-range automatic gearbox just so I could use the motor. It needs a bit of tweaking, but in general it solves the problem for me. (If only I didn't have to resort to that...)