Hello everyone, I want to throw the downloaded model into the game, but the texture is not displayed. Model in format ".max" I export it to ".obj" and open it in a blender. And throwed texture, everything is ok. But after exporting to .dae and opening the game, there is no texture There is not even animation, although the model is animated. Where is my problem? I already broke my brain. Please explain me.
animated models do not function as far as i know, and a materials file is required to texture the model
I've got the same problem, when I add the texture in dds format to the beamng level location it doesn't work. I think I should attribute the texture to the model but how to do it?