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Textures, Collisions, and Invisible Wall Issues Reporting

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Fluffy Panda, Feb 17, 2022.

  1. Haruna

    Haruna
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    Joined:
    Mar 30, 2015
    Messages:
    8
    Road clipping issue on the new west coast expansion.
     

    Attached Files:

    • screenshots_2023-09_screenshot_2023-09-20_16-05-23.png
  2. Ihopeno

    Ihopeno
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    Joined:
    Sep 20, 2023
    Messages:
    3
    Hi, I found a clipping issue on the new section of the West Coast USA map, on the other side of the bridge where the oil refinery is.
    On the road leading going over the hill from docks to the lighthouse, there is a gap between tarmac and grass


    Secondly, the entrance to the docks has a few STOP signs, that are attached to a rather blocky looking poles. ( I do not live in US so I am not sure, but I suppose they are not supposed to look like that)


    I also found a decal/texture issue on one of the highway off ramps, where the painted lines are not aligned:



    Lastly, near the exit of the big part of the city, where the road going to suburban part of the city was expanded, where now also the "HOT ROLLED INC." is, there appears to be some sort of hitbox issue with the bushes. When a vehicle drives over them, they are very bumpy and damage it.


    Adding to the part about bushes, the terrain around them seems to be blocky and bugged:


    Right next to that metal factory, there is a bridge that has a texture problem, where the bridge connects with ground, there is a concrete missing on the left of that small green bush:



    Another texture problem is in the new canals, behind that bridge:


    Also on the highway, there are two bushes sticking out from the asphalt:
    There is a video of it:

    (Sorry for no editing and the Windows mark, but I am using a temporary replacement disk, as my previous one ceased to work)
     
  3. Rift_Ryderz

    Rift_Ryderz
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    Joined:
    Sep 4, 2023
    Messages:
    3
    All support pillars at the WCUSA Trilobite gas station (the one by the garage) don't have collisions, minor-ish issue.

    haven't checked if others are like this

     
    #123 Rift_Ryderz, Sep 23, 2023
    Last edited: Sep 25, 2023
  4. difichenka

    difichenka
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    Joined:
    Feb 28, 2021
    Messages:
    13
    the bus stop at the tourist center in Utah has grown a little into the ground
    upload_2023-9-27_0-37-18.png
     
  5. Pr9tkin

    Pr9tkin
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    Joined:
    Jan 28, 2022
    Messages:
    406
    somewhere we fix it somewhere we break it))
     

    Attached Files:

    • 197.png
    • 198.png
    • 199.png
    • 200.png
    • 201.png
  6. A8den

    A8den
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    Joined:
    Jan 23, 2021
    Messages:
    657

    the first one is form safe mode where i can change the license plate

    the second one

    and the i have this i cannot change the license plate and if i spawn on small island you get the california license design but i have the same thing
     
  7. CalicoDave

    CalicoDave
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    Joined:
    Jul 10, 2021
    Messages:
    4
    On West Coast USA at the end of the main straight of the race track. Missing meshes during time trials. I think the objects got moved during the last update as I had to update a few of my created time trials on West Coast.

     
  8. Celly

    Celly
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    Joined:
    Apr 8, 2023
    Messages:
    3


    West Coast USA

    Raceway, End of Back straight/Drag Strip return road

    Tyre stack has no collision
     
    • Like Like x 1
  9. IShokku

    IShokku
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    Joined:
    Apr 23, 2022
    Messages:
    254
    weird broken glass texture (Soliad Lansdale)
    --- Post updated ---
    also on the etk k-series ( this has been in the game for a long time )
     

    Attached Files:

    • upload_2023-10-18_3-43-26.png
    • upload_2023-10-18_3-43-39.png
    • upload_2023-10-18_3-43-42.png
    • upload_2023-10-18_4-0-59.png
    • 417c0cfc-6a5d-4307-a98e-04171daddd1e.png
  10. ltntai

    ltntai
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    Joined:
    Mar 18, 2017
    Messages:
    659
    Gas stations are mixed in Utah big map. Canyon Fuel is Gas ol' In and vice versa.
     
    • Agree Agree x 1
  11. SupremeDalek73

    SupremeDalek73
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    Joined:
    Sep 13, 2019
    Messages:
    211
    LeGran glass textures reflections are enabled in the interior

    Gravel area near refinery uses grass particles
     

    Attached Files:

    • screenshot_2023-10-30_14-30-25.png
    • screenshot_2023-10-30_14-34-04.png
  12. SupremeDalek73

    SupremeDalek73
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    Joined:
    Sep 13, 2019
    Messages:
    211
    Italy highway underpass near Norte has dodgy lighting boundaries.
     

    Attached Files:

    • screenshot_2023-11-11_13-46-51.png
    • screenshot_2023-11-11_13-47-13.png
    • screenshot_2023-11-11_13-47-42.png
  13. bussin.buses

    bussin.buses
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    Joined:
    Aug 1, 2022
    Messages:
    4,659
    Check your graphics settings. There’s a checkbox to enable/disable dynamic license plates.
     
    • Like Like x 1
  14. ltntai

    ltntai
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    Joined:
    Mar 18, 2017
    Messages:
    659
    Sawdust decals are invisible in ECUSA:


    The sawdust material has "opacityFactor": 0, here it's increased to 0.8:
     
  15. Doppler Fox

    Doppler Fox
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    Joined:
    Jun 1, 2022
    Messages:
    2
    I've had issues with how trees render from far away for a couple weeks now. I have noticed it on East Coast, Dry Rock Island and Automation Testing.

    I have attached an example of what the issue looks like. You will see four floating balls of tree above where a normal tree should be. I have set the mesh quality to lowest so that I could get closer, but this occurs at all mesh quality settings. I see the issue occur throughout the entirety of these maps.



    Thanks!
     
  16. ltntai

    ltntai
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    Joined:
    Mar 18, 2017
    Messages:
    659
    Loading Small Island before JRI ruins the si_metal_roof material.



    Observatory with clean cache:
     
  17. HighDef

    HighDef
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    Game Design, QA and burnouts.
    BeamNG Team

    Joined:
    Aug 4, 2013
    Messages:
    682
    This is now fixed for the next update. Thanks for reporting :cool:
     
    • Like Like x 1
  18. theComputerNerd

    theComputerNerd
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    Joined:
    Mar 14, 2021
    Messages:
    74
    upload_2023-12-15_11-14-38.png

    May be a bit off topic but the modded front diff seems like a bug, it makes my config act weirdly, ilterally unplayable.
    Great update for 0.31!
    --- Post updated ---
    upload_2023-12-15_11-17-3.png
    Also paint 2 always resets to 12% if I have it custom set to a matte black whenever I start the game or change the config
     
    #138 theComputerNerd, Dec 15, 2023
    Last edited: Dec 15, 2023
  19. chesterkersey11

    chesterkersey11
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    Joined:
    Nov 3, 2016
    Messages:
    2
    Found a erroneous texture collision on Hirochi Raceway, the bridge's collision is lower than the texture.
     

    Attached Files:

    • 20231228211505_1.jpg
  20. BoblikesBeam

    BoblikesBeam
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    Joined:
    Sep 8, 2023
    Messages:
    2
    The textures for the road lines on Johnson Valley are gone.
     

    Attached Files:

    • Screenshot2023-12-30224202.png
    • Screenshot2023-12-30171517.png
    • Screenshot2023-12-30171646.png
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