The handbrake turning off by itself

Discussion in 'Ideas and Suggestions' started by laky_kaky, Jul 28, 2024.

  1. Barbent Servo GT

    Barbent Servo GT
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    I have good experiences by simply changing the two code lines (as I described above). Everything runs fine for me then. AI's handbrakes are open, mine stays engaged until releasing the handbrake with any of the two keybindings (toggle or hold EDIT: on key release). I have no side effect. Why is this not a solution for you? (Although I didn't tested it in missions or career)
     
    #21 Barbent Servo GT, Mar 18, 2025
    Last edited: Mar 18, 2025
    • Like Like x 1
  2. LegThePeg

    LegThePeg
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    Can you not just press the P key on your keyboard?
     
  3. catchow1977

    catchow1977
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    I think the best solution to this problem might be just having an option to disable automatically applied parking brake
     
  4. Devel6016

    Devel6016
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    They're talking about when you spawn the car, the handbrake auto turns off when you press the throttle
     
  5. LegThePeg

    LegThePeg
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    Then they should start using realistic gearbox, I think that fixes it.
     
  6. Devel6016

    Devel6016
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    Doesn't work mostly.
    >>Spawn car
    >>(manually)Shift into gear
    >>Drive
    >>Get mildly inconvenienced by the car auto turning off the handbrake
     
    • Agree Agree x 1
  7. LegThePeg

    LegThePeg
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    How, exactly, is this an inconvenience?
     
  8. Devel6016

    Devel6016
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    I'm actually fine with the handbrake doing that.
    It's what I imagine the OP would be thinking when the handbrake disengages
     
  9. Barbent Servo GT

    Barbent Servo GT
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    Unfortunately, the feature that keeps the handbrake engaged is still not implemented in version 0.35. Not even for the "realistic" mode. Since I absolutely prefer to explicitly release the handbrake myself for the reasons mentioned above, the only solution is small hack again:

    For BeamNG version 0.35, this has changed slightly:
    Now it's in the file:
    [game installation folder]\lua\vehicle\controller\vehicleController\vehicleController.lua
    Line 816:


    Change
    handBrakeHandling.smartParkingBrakeActive = true
    to
    handBrakeHandling.smartParkingBrakeActive = false

    In the line above (815), you can read the devs' comment:
    --only make it the smart version if we are in arcade mode

    It looks to me like this is meant as a "TODO," and the issue is therefore under construction. This gives hope that in a next update of BeamNG there will be a "manual handbrake" depending on the mode (arvade/realistic) and/or vehicle dependent. Please make this an option like the ABS can be overwritten. Thnks for this great game :)!
     
  10. Network)

    Network)
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    It also annoys me when the car is with the parking brake turned on and if I want to survive the clutch, the parking brake for some reason goes down on its own
     
  11. Barbent Servo GT

    Barbent Servo GT
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    No changes in 0.35.5. Also no changes for the hack (
    [game installation folder]\lua\vehicle\controller\vehicleController\vehicleController.lua
    Line 816)
    .
     
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