The view distance and mesh unloading should help i think. So maybe it will perform worse than nost but not the worst thing ever --- Post updated --- Same as i said above
Do you have a rough percentage of what is currently done? Also how do you hope to get around the map items limit?
12 times bigger. Ive not really gone as far as eastern asia yet but because its 1:12. The map is 12x smaller
that is possible, but hard if you want realistic building placements. 1:1 anything is possible, but hard
1.1 yes hard but i mean Its Almost impossible --- Post updated --- i mean most computers wont handle it --- Post updated --- possibly over 1000 gigabytes and needs a rtx 6999 and a amd rywen 9999x99d
well, it depends on the 1:1 of what. it also won't run best your right, but not to that extreme levels
this is insane and I look forward to seeing where this is going, and maybe someone at nasa will let us borrow their computer so we can add dev detail to the whole thing keep up the good work