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This game is still Early Access... and rather than mad, I'm happy.

Discussion in 'General Discussion' started by mrwallace888, Nov 11, 2020.

  1. P_enta

    P_enta
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    This game probably has *the* best mod support I’ve ever seen.
     
    • Agree Agree x 2
  2. ParadoxShiba

    ParadoxShiba
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    I think that's because this game would never be as fun as it is without mods.
     
    • Agree Agree x 3
  3. mrwallace888

    mrwallace888
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    It'd be a hundred times more fun if all those bootleg cars on World of Mods weren't meshslaps. There's so many different awesome cars, but it's a real shame they're just done crappily. Imagine how huge our modded car list could be if they were actually quality or decently-made.
     
    • Agree Agree x 8
  4. ParadoxShiba

    ParadoxShiba
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    Or better yet, imagine if EVERY SINGLE CAR on World Of Mods (for BeamNG) had a custom made model and fully scratch made Jbeam, with AT LEAST 15 configs per car. This would mean that each one would have at least 1 of each of these types: Offroad (with custom parts) Track (Custom parts) Rally (Custom parts) Street (custom parts) and the normal IRL models like Base, mid-trim, etc. IMAGINE HOW FUN YOU COULD HAVE WITH AN OFFROAD ASTON MARTIN DBS!
     
    • Agree Agree x 2
  5. P_enta

    P_enta
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    and they were all lore friendly. Not just rebadges but sorta how like the ETK 800 is the 3 series touring
     
  6. ParadoxShiba

    ParadoxShiba
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    Imagine if World Of Mods wasn't a bad website and they collabed with BeamNG so all the mods from there got ported into a special forum area and repo.
     
  7. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Imagine if it wasn't possible to make a meshslap somehow so the Russian websites would be forced to make proper mods
     
    • Like Like x 2
  8. hubert2005 kam

    hubert2005 kam
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    Jan 27, 2018
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    asseto corsa has alot more mods and it can support more mods i have right now 1308 car mods and 167 tracks 100 more miscellaneous such as sol rain fx content manager and more and the game runs 110 fps with vr with beamng the game considerably starts to slow down when you have over 300 mods and anyway ac is a much much better sim
     
  9. P_enta

    P_enta
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    Because it’s not simulating every aspect of the vehicle 2000 times per second
     
    • Agree Agree x 5
  10. Sithhy™

    Sithhy™
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    Most of them are also crap, just like meshslaps for BeamNG
     
  11. CaptainZoll

    CaptainZoll
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    as far as vehicle physics components that are missing, tire thermals, transmission thermals and auto transmission damage, and further down the line, probably proper aerodynamics, or at least something more fleshed out than what currently exists.
     
    • Agree Agree x 2
  12. IamViolet

    IamViolet
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    Joined:
    May 1, 2014
    Messages:
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    I was surprised to come back to BeamNG and find it still in early release. I bought the game in 2014, and played around a bit, but my laptop wasn't able to run much. And when Windows 10 came out, and basically forced an upgrade, my aging laptop actually cried, so I switched over to Linux for three years, making do with fewer Steam apps. And no BeamNG, which would have run under Wine at about 30 SPF. No, I don't mean FPS.

    Finally, in November, I got this slick machine, re-downloaded BeamNG, and holy crap what a difference! New maps, new vehicles, and tons of mods! But still the game is early access.

    Back in the early days, I figured the devs planned to sell their soft-body engine to other game makers, leaving BeamNG as a test bed rather than an actual game. But it seems to have developed into something much more versatile, an extremely broad driving sim with limitless potential. Part of me hopes they never finish, but keep pushing the limits of what's possible.
     
    • Agree Agree x 3
    • Like Like x 1
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