It's a workaround. I'm using lua + instance emissive to disable emission during the daytime and I must have done stupid and saved the "disabled" state
great map ngl. i was able to play with traffic but on lower graphics than i usually play on <3 edit: i did find a way to play with traffic on ultra settings by lowering some other settings
After a couple days of testing and comparing with the previous version of the map, I can confirm that the performance took a big hit. I start with 80-90 FPS but after 15-20 minutes I get 20-30 FPS. I can't play like this, so I will keep the previous version and forget about this one until it gets fixed or improved.
I didn't delete the older version when I installed this newer one. I always keep the older versions in a separate folder until I can be sure that the newer version is in fact better or not, in this case, I immediately knew that the performance would be much worse even though they said it wouldn't. I can send it to you if you want, but I am not sure if the author would have any problems with it
Small hotfix for the previous map update Changelog: Fixed broken instance emissive objects causing emissive materials to be completely dark at night Readjusted some lights intensity Decoupled light shadows from lights allowing further light rendering distance at better performance Download in the first post:
niceeee thank you, is the performance fixed? atleast there was no difference for me, but for other people
What are people doing for traffic? I either have super slow and cautious traffic that doesn't crash or I have traffic that swerves wildly between lanes and rear ends each other. Can't find a way to just make them drive normally.
Sad to see the lights on the bridge of the default spawn point are gone in the lastest version pic of the old version:
I can't load the map. It stops at the image. --- Post updated --- After waiting about 10 minutes, it was able to load, but it was slower than before. --- Post updated --- Wait about 10 minutes and it will load.