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Released Tokyo's Shuto Expressway - Metropolitan Expressway

Discussion in 'Terrains, Levels, Maps' started by Ezo, Mar 4, 2019.

  1. beam1434

    beam1434
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    Agreed, currently here is no way to exit the freeway and leave to drive on city streets and access parking lots. Also, I've noticed that a lot of the freeway exits are blocked off with barricades, so you can't use them. It would be nice to see these opened up so you can drive through the city and park as well. (Right now the map is constantly trying to tell me to turn left into highway walls because the exits are closed).

    And maybe a warning when the highway is about to cut off and drop into the ocean??
    Looking forward to the rework.
     
  2. Dr. Death

    Dr. Death
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    Considering this is a port of the AC map, no, there wont be street access or much of it that isn't in the original map, as the developers only try to focus on the highway part and I'm not sure AC can handle the streeet level city too.
     
  3. Memersand694

    Memersand694
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    Your probably right but it would be nice if there was.
     
  4. Donmega

    Donmega
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    Excuse me, what ???
     
  5. engineer_gaming

    engineer_gaming
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    the ac shutoko revival map has streets
     
  6. Car_Killer

    Car_Killer
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    This is not a port from AC at this point. The new version is remade from scratch using TXR 2025 assets and has nothing to do with the AC mod :)
    This is why ETA of release is unknown, but it would be nice if it was ready in a year.
     
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  7. passengerpigeon

    passengerpigeon
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    So I guess this means expanding the map with new roads is possible even though the AC porting team has revoked permission to use their assets.
     
  8. Dr. Death

    Dr. Death
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    That's cool but I have several questions now that the map has diverged. Since that also means we wont be seeing (naturally) any of the AC map additions, will there be work done to "expand" the map beyond the source concept or is it a "you get it exactly how TXR does it"?
     
  9. engineer_gaming

    engineer_gaming
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    I would say they really should add the ramps from daikoku to yokohama on namamugi jct but that seems to have been built around 2015-2017 irl
     
  10. Memersand694

    Memersand694
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    In that case let’s go!
     
  11. Car_Killer

    Car_Killer
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    Yes, for example, all PAs are accessible from roads, we are modeling entrances, and so on.
    As for actual road expansions, no idea, for now I'm working on updating and remodeling the Yokohama area that used PS2 game assets. But otherwise it's as weird as TXR 2025, which is half modernized and half 2006 state o_O
     
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  12. Dr. Death

    Dr. Death
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    Well that's what happened with these kind of projects :p

    My wish has always been to have street level roads, and I know how dumb that sounds. I just wanted the highway to feel like the fastest straight route, but not the only route between points.
     
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  13. Simskii

    Simskii
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    I think they partially used txr3 data in some sections for no reason. The most obvious example are the bayshore tunnels and tollbooths.
     
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