Top Gear Test Track

Discussion in 'Terrains, Levels, Maps' started by skiper, Aug 18, 2013.

  1. KiloHotel

    KiloHotel
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    That picture you just linked is not a 747.. the 747 has 4 engines, all on their own separate nacelle. That has 4 engines, with two sharing each nacelle.. Never seen that before..
     
  2. cmarlow4

    cmarlow4
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    13278272.jpg

    This is the modified 747 that is at Dunsfold (Top Gear Test Track). It was modified for use in a few films (Casino Royale being one of them) and is no longer airworthy, so it is to be used for whatever they can think of and then it will be parted out.
     
  3. Kimmykix

    Kimmykix
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    Another small suggestion... you should make the "bump" on the edge of the followthrough :)
     
  4. skiper

    skiper
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    But with what kind of problem I encountered.
    every time I run track and every time I lost materials.
    to prescribe the material editor. It seems everything is fine but as reran the track. The materials are lost.
    And each time different materials are lost
    -
    come from somewhere other materials.
    eg. my material is called track_ROAD.
    and then reboot the track it will be called track_ROAD_mat
    accordingly, it is a different material and texture is not working on it


    I have already broken the entire head (((I hope you will understand me ((
    screenshot_00032.jpg screenshot_00031.jpg

    oh my goodness. only just popped up an error ((((
    error.jpg
     
    #24 skiper, Aug 19, 2013
    Last edited: Aug 19, 2013
  5. Nadeox1

    Nadeox1
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    #25 Nadeox1, Aug 19, 2013
    Last edited: Aug 19, 2013
  6. skiper

    skiper
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    um. I wrote that I did partially map. (modified the details of the geometry of the track)
    Sorry. maybe I did not put it correctly.
    bad with English. you know it

    author gave his consent to use the track in any projects and games.
    can look on the internet
     
  7. skiper

    skiper
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    [MEDIA=youtube]http://youtu.be/A4LCCbEnCBQ[/MEDIA]
     
  8. j0pak95

    j0pak95
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    Please, release a beta version of this!
     
  9. VinnyX

    VinnyX
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    Looks good, waiting for release! :)
     
  10. PikaM8

    PikaM8
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    this looks insanely incredible.
     
  11. MetalMilitia623

    MetalMilitia623
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    This looks really nice, as does the other one but the other one is a bit too small so I'm hoping that this one will be better in that regard due to using GPS data. Gonna have to give this a try though.

    Also not sure if it's there but in addition to the bump at the followthrough there is also a bit of one near the start/finish line that sends the cars airbore some if they go into the last corner too fast and understeer over it.
     
  12. 14ramosr

    14ramosr
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    A word to the wise: look at the last post's date before you post. If its older than 3-4 weeks, you probably shouldnt post unless its an official thread. A lot of the community doesnt like bumps on old threads. Just thought i should let you know :p
     
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