Released Tornado Alley | Public Release V1.02

Discussion in 'Terrains, Levels, Maps' started by Spencer Johnson, May 2, 2025 at 10:36 PM.

  1. Spencer Johnson

    Spencer Johnson
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    [SEE BELOW FOR REQUIRED MODS]

    WARNING: THIS MAP IS EXTREMELY TAXING ON PC'S IF USING THE DYNAMIC VERSION. USE STATIC, EMPTY, or DYNAMIC NO MODS IF YOU CAN'T RUN THE REGULAR DYNAMIC VERSION.

    It's here! My fully destructible map has arrived, and it's a free release! This map is inspired by the various Garry's Mod tornado survival maps.

    For this map, there are four versions as of now (will add more if there's interest). A fully dynamic version, which is slightly buggy, and requires the use of certain mods. Then, there is a version that requires NO mods and is fully static. Then there is a version where it is empty, and you can create your own scene with props. Then, finally there is the Dynamic Version, which uses no mods and has a lot less dynamic objects.

    FREE PATREON DOWNLOAD: https://www.patreon.com/posts/tornado-alley-v1-127605371

    FEATURES:
    -Four Versions of Map (Dynamic, Dynamic No Mods, Static and Empty)

    -Highway

    -Farm + Crop Fields

    -Trailer Park

    -Drive In

    -Storm Shelters

    TORNADO MOD LINK: https://www.beamng.com/threads/tornado-mod-beammp-compatible.104477/

    REQUIRED MODS (Modded Dynamic Version Only):

    https://www.beamng.com/resources/excavator-prop.24953/

    https://www.beamng.com/resources/functional-traffic-light-props-mod-award-winner.16757/

    https://www.beamng.com/resources/functional-road-barrier.17263/

    https://www.beamng.com/resources/the-crashhard-guardrail.16688/

    https://www.beamng.com/resources/the-crashhard-shed-prop.5479/

    https://www.beamng.com/threads/gas-station-experimental-unfinished.57155/

    https://www.beamng.com/resources/sadler-gorge.3349/

    https://www.beamng.com/threads/bruckell-nine-f-farm-tractor.101989/

    IMAGES:
    TornadoAlley_preview.jpg screenshot_2025-04-27_17-58-11.jpg screenshot_2025-04-27_18-53-18.jpg screenshot_2025-04-27_18-53-45.jpg screenshot_2025-04-27_18-54-25.jpg screenshot_2025-04-27_18-54-49.jpg screenshot_2025-04-27_18-56-05.jpg screenshot_2025-04-27_18-56-39.jpg screenshot_2025-04-27_18-57-40.jpg
     
    #1 Spencer Johnson, May 2, 2025 at 10:36 PM
    Last edited: May 2, 2025 at 10:45 PM
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  2. Yoshua

    Yoshua
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    where can i download the map?
     
  3. ArsPro

    ArsPro
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    beamng and tornadoes: finally, cant believe my eyes that it is real!

    Now waiting for Dominator mod to be released lol (tbh it probably won't, as it is private)
     
  4. jamesthecarguy

    jamesthecarguy
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    my game runs at an expectable fps when you have a powerful CPU and not enough ram
     
  5. Spencer Johnson

    Spencer Johnson
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    • Like Like x 1
  6. LDogg48_Gaming

    LDogg48_Gaming
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    I followed all of the instructions for the downloads, but the radial menu will not open when I'm in this particular map. Is there a known fix for this?
     
  7. XTreaserX

    XTreaserX
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    So does a Tornado automatically spawns to a certain time or do i need to deactivate traffic
     
  8. Spencer Johnson

    Spencer Johnson
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    Was this happening with the Dynamic Version, or any of the other versions?
    --- Post updated ---
    You have to follow the tornado AI tutorial in the spawn room. You have to activate the tornado on a vehicle of your choice and then set AI to Random using the AI UI app, not the radial menu AI.
     
  9. Coiler

    Coiler
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    So I'm still confused, forgive me.

    I manually drive into one of the colored teleporters then set AI to random, and the car just drives around apparently.
    I set AI to random before and the car drives into one of the teleporters by itself and then drives around.

    Do I need to spawn multiple cars or something, one for the epicenter of the tornado and one for my own use?
     
  10. LDogg48_Gaming

    LDogg48_Gaming
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    It only happens on the dynamic version. Not sure what the problem is, since I downloaded all the mods your first post says to.
    --- Post updated ---
    I tried again and got this lua error, not sure if this is helpful or not.
     

    Attached Files:

    • BeamNGdrive-0355018098-RELEASE-Direct3D11-background5_3_20255_20_46PM.png
  11. TheMinerBoy56

    TheMinerBoy56
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    Yes, you need to spawn in a "tornado vehicle" and set its AI to random (apparently with the UI app) and enable a tornado on it (using the radial menu). Then you can spawn in other vehicles if you want. I think you can set up multiple tornado vehicles if you want.
     
  12. Spencer Johnson

    Spencer Johnson
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    You have to follow the tornado AI tutorial in the spawn room. You have to activate the tornado on a vehicle of your choice and then set AI to Random
    Yeah I have a whole billboard dedicated to this lol, can't personally seem to figure it out. It definitely has to do with the mods I am using. Just use Static version, or go with Empty and spawn the same mods up and it shouldn't break.
     
  13. LDogg48_Gaming

    LDogg48_Gaming
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    I tried again and got this lua error, not sure if this is helpfu
    Okay, I'll try that. Thanks for the help!
     
  14. ARCHA1C

    ARCHA1C
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    This is working flawlessly for us in our BEAMMP server by placing the tornado folder in the resources/server folder.

    one question: with only two players connected to a beammp server, is it possible to have the tornado move randomly (random AI) without having a 3rd person connected to be the "tornado ai vehicle"?

    "spawn new" doesn't work, unless there's a workaround I'm not familiar with.
     
    #15 ARCHA1C, May 4, 2025 at 7:44 PM
    Last edited: May 4, 2025 at 8:30 PM
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