Released Toyota AE86 Trueno/Levin

Discussion in 'Land' started by schumacher, Jan 29, 2018.

  1. MitsuM17CHi

    MitsuM17CHi
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    So, downloaded BMW's hotfix and it had the nonormal texture issue.
    Did this
    Which has stopped that issue, however I am now encountering another one.

    When I change the colour on the car (other than white) it goes all chromified (like so)
    upload_2022-2-11_21-44-46.png
    Just wondering if there's any way of fixing that cause it's kinda irritating that I can only really have the car white or chrome (thanks to something with beam stuff)
    Also cleared Cache (Deep Clean) when I installed and deleted the temp folder.

    (Update: Turns out I also deleted the Layer 1 Normal Map which is what caused that, so fixed it by deleting cache and only deleting the Layer 2 Normal Map :p)
     
    #3041 MitsuM17CHi, Feb 11, 2022
    Last edited: Feb 12, 2022
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  2. BeezNeez

    BeezNeez
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    where is the current version of the mod?
     
  3. 2004AudiA41.8T6Spd

    2004AudiA41.8T6Spd
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  4. SBslayer

    SBslayer
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    The PBR for me doesn't load, can anyone help? i have tried deleting the old one and clear cache and deep cleaning a few times, still doesn't work
     

    Attached Files:

    • BeamNGdrive-0241113408-RELEASE-x6421_02_202217_18_53.png
    #3044 SBslayer, Feb 21, 2022
    Last edited: Feb 21, 2022
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  5. Allots

    Allots
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    Go to appdata/local/beamng.drive/0.24/vehicles then find the ae86 folder or any similar name. If you find it, go into the folder and delete the file that's called, "main.materials.json" or something similar like that
     
  6. instinctivebread

    instinctivebread
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    if he is going to delete main.material.json, it will appear no texture
     
  7. Allots

    Allots
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    It will actually fix the texture, because it's basically like clearing cache. What clearing cache does is it deletes the temp folder (such as material files) so that it refreshes things such as the textures, and deleting the main.materials.json file in the vehicles folder basically does the same
     
  8. instinctivebread

    instinctivebread
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    hmm, i'm going to give a try to other mods
     
  9. MitsuM17CHi

    MitsuM17CHi
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    the way i did it was
    spawn in 86
    press f11 (world manager)
    go to window, find materials manager
    type in "blackbump" and "Matte__FFFFFFFF__prim_env_12_spec_" and delete ONLY the Layer2 normal map

    it'll fix that no normal bs :)
     
  10. SBslayer

    SBslayer
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    Thank you for the help! I found a similiar main.material JSON. It's fixed now thx.
     
  11. Big_Smokes_Kitchen

    Big_Smokes_Kitchen
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    I'm having some texture errors. The texture behind the taillights, the headlights, the keyhole on the trunk, and the radio controls all look yellow. I haven't been able to find a fix for this. I'm using the latest version of the mod
     
  12. Bootleg

    Bootleg
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    clear cache?
     
  13. qlowx

    qlowx
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    Is this on the repo yet? I’m like 4 years late to the party too
     
  14. fasyaabdilla2906

    fasyaabdilla2906
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    no it's not because the repo doesn't allow mod cars with the same name as the original and the brand name
     
  15. Big_Smokes_Kitchen

    Big_Smokes_Kitchen
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    I tried doing that, it didn't work. It's probably a conflicting mod
     
  16. qlowx

    qlowx
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    i thought the dev was going to change the name and put it on there sooner or later
     
  17. Dingo135

    Dingo135
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    This mod was created as a replica of AE86, not another car that fits into the game which is based on it. It would become a worse mod if it were made lore friendly. Also schumacher hasn't posted in this thread for almost 2 years so I think it's safe to assume that he has moved on from it.
     
  18. Rakorak13

    Rakorak13
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    Are the taillights supposed to be so translucent? When its dark the texture on the taillights appear normally, but in the light i can see some weird sticks underneath the surface. Any fix?
     
  19. Dingo135

    Dingo135
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    Download the latest version on page 152.
     
  20. SBslayer

    SBslayer
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    Uhhh i kinda take it back, the similiar file i found is in the old version. I though it fixed it but nevermind, is there another suggestion?
     
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