Released Toyota AE86 Trueno/Levin

Discussion in 'Land' started by schumacher, Jan 29, 2018.

  1. RAINY

    RAINY
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    how long will it take for the open beta to start?
     
  2. GalaxyGrape294

    GalaxyGrape294
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    I'm guessing it'll have different options for a RHD dash or a LHD in the options menu now or will it be completely separate bodies just LHD or RHD
     
  3. schumacher

    schumacher
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    there is a new body style for the hatchback(trueno) and the coupe(levin) with the lhd dashboard. Some parts like gauges and needles need to be changed in the options menu.
     
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  4. Evandman12345

    Evandman12345
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    awesome

    can't wait for this

    good work so far
     
  5. TheDiamondLord8

    TheDiamondLord8
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    Once it comes out Community Screenshots will be bombarded with pictures of it.
    Can't wait! :)
     
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  6. SergentFido

    SergentFido
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    Looks pretty neat. You made a lot of huge progresses sinces two years :)
     
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  7. Reginator

    Reginator
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    Is it possible to add an animation to the windscreen wipers
     
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  8. Tbomb

    Tbomb
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    Can't wait to drift this puppy on the fujigoko map. When will it be ready for a beta?
     
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  9. Cool guy 66

    Cool guy 66
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    Awesome mod pls make it as detailed as possible...and easier to drive...
     
  10. Sithhy™

    Sithhy™
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    What do you mean with that? Cars in BeamNG are easy to drive
     
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  11. Cool guy 66

    Cool guy 66
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    Pls can you make the gear lever move? Like when changing the gear to 1 it goes side and then to gear 2 if you know what I am saying...
    --- Post updated ---
    I mean that rear wheel drive cars spin out a lot...
     
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  12. alex hart

    alex hart
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    well learn to drive better then. BeamNG cars are realistic. They may help you to be a better driver irl.
     
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  13. Cool guy 66

    Cool guy 66
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    Ok
     
  14. VeyronEB

    VeyronEB
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    I'd suggest some changes to the dash materials, they look pretty weird and fake at the minute.

    I think lowering the specular material value will help it alot, you want to try and get the specular highlights spread out more so they aren't as sharp on the edges like around the wheel and gauge cluster.

    This will help get a much more even lighting across the whole panel so you dont end up with very dark textures with sharp lighting on the edges. Brightening the base colour a little bit may help too

    The covet sould be a useful guide for material setup. (although its slightly less reflective)



     
    #854 VeyronEB, Apr 14, 2018
    Last edited: Apr 14, 2018
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  15. schumacher

    schumacher
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    Thank You, I will take a look into it. I'm just wondering if it's possible to have a texture (like on the covet) on it and have it at the same time still colorable with the color selector?. Because that's what I would like to have on this dashboard.
     
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  16. VeyronEB

    VeyronEB
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    Yeah it should be quite easy to make it colourable, all you really have to do is make a second dash/interior diffuse (for example AE86_dash_red, AE86_dash_blue etc) with the parts you want to be a different colour changed, then you can just set up the jbeam and material.

    Both of those are basically just a case of adding a new slot and changing the material name and mapto.

    This is an example of what I have setup in the past:



    The ETK I series is a pretty good place to get this setup from. Really though its just a case of changing the colour and renaming some materials.
     
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  17. Plymouth Superbird 1970

    Plymouth Superbird 1970
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    Apparently asking when the mod will come out can get that post deleted.
     
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  18. Earl

    Earl
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    Well yeah, it doesn't really contribute to the discussion does it?
     
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  19. Plymouth Superbird 1970

    Plymouth Superbird 1970
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    It does, I am just asking.
     
  20. llӇƳЄƝƛԼƠƦƊll

    llӇƳЄƝƛԼƠƦƊll
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    The thing is, it’s been asked so many times and it’s still the same answer every time
     
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