WIP Toyota land Cruiser BJ40 ´75

Discussion in 'Land' started by TomiL88, Dec 1, 2013.

  1. TomiL88

    TomiL88
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    *Updated 25.2.15*

    This is a Toyota Land Cruiser BJ40 from 1975. It´s basically same car as the FJ40 but this has 3Litre diesel engine and 24volt system.
    4-speed manual gearbox and 2H, 4H, 4L transferbox with open diffs. Original PTO-winch as it was standard in Finland.
    Removable doors and hardtop with fold down windshield.
    -----------------------------------------



    Title says it all.
    I put the Sisu truck on hold and started a far more interesting vehicle. The good old Cruiser!
    I´m trying to do this as accurate as possible. Using real dimensions. And I sure do have alot of reference pictures.

    - - - Updated - - -

    Update..small.. and comparing in game.
     

    Attached Files:

    • bj oikeilla mitoilla.blend.png
    • 2.png
    • 3.png
    • 4.png
    • 5.png
    • colren.jpg
    • uusinjee.png
    #1 TomiL88, Dec 1, 2013
    Last edited: Feb 25, 2015
    • Like Like x 3
  2. SkritCraft

    SkritCraft
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    Re: Toyota land Cruiser BJ40

    Looks good so far :)
     
  3. muppet96

    muppet96
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    Re: Toyota land Cruiser BJ40

    Awsome! :cool:
     
  4. TomiL88

    TomiL88
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    Re: Toyota land Cruiser BJ40

    Oh I hate modeling engines and such...:mad: I never seem to get them accurate.

    - - - Updated - - -

    Sketching out the engine parts. Wow this is hard :eek:
     

    Attached Files:

    • 6.png
    • torkue1.jpg
    • neljakuva.png
  5. TomiL88

    TomiL88
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    Re: Toyota land Cruiser BJ40

    Found better dimensions of the radiator so I made some adjustments. Also tweaked the support and fan shroud(still not accurate:mad:).

    And may I present you a Toyota split-rim style rim. Still missing the actual split-rim part.

    EDIT: Pfff... the rim was all wrong. Here´s the fixed one. Looks more like a Toyota rim.
     

    Attached Files:

    • jaahy.png
    • splitrimtoyota.png
    • fixedrim.png
    • Untitled-2.jpg
    #5 TomiL88, Jan 28, 2014
    Last edited: Jan 28, 2014
  6. Matthew_Hughes

    Matthew_Hughes
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    Re: Toyota land Cruiser BJ40

    Looking good cant wait. will lurk with intent to play....
     
  7. Brett

    Brett
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    Re: Toyota land Cruiser BJ40

    This is amazing, Tom!
     
  8. dudes45

    dudes45
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    Re: Toyota land Cruiser BJ40

    Looks great so far! I can't wait, keep up the awesome work
     
  9. TomiL88

    TomiL88
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    Re: Toyota land Cruiser BJ40

    Wow so hard to model realistic axles. Not 100% accurate but will do for now...
     

    Attached Files:

    • AKSELI.png
    • akselialusta.png
  10. DrowsySam

    DrowsySam
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    Re: Toyota land Cruiser BJ40

    Nice work so far.

    Are you using custom Jbeam or is it based on the D-15?
     
  11. TomiL88

    TomiL88
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    Re: Toyota land Cruiser BJ40

    Thanks!
    There´s no jbeam yet :eek: That ingame shot is just .dae loaded in.
     
  12. TomiL88

    TomiL88
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    UPDATE

    Modeled:
    Spring hangars, u-bolts
    Shock absorders
    Drivesafts and u-joints
    Handbrake drum
    + small adjustments
     

    Attached Files:

    • alusta.png
  13. ferrettank

    ferrettank
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    BeamNG Team

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    Hey, I remember you!
    I'm the guy who did the 3d mesh for the FJ for RoR, this is looking great! I thought you used Max, did you switch?
    The driveshafts look a little small, other then that
    Keep up the good work :)
     
  14. TomiL88

    TomiL88
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    Hi and thanks!
    I switched to Blender few years ago.
    Good point! The driveshafts looks too think even from my opinion.. dunno why because the u-joint..flanges? are made from right dimensions. I´m gonna search for real measurements.

    EDIT: Noticed my rear pinion angle is way too extreme...
     
    #14 TomiL88, Mar 2, 2014
    Last edited: Mar 2, 2014
  15. Brett

    Brett
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    Re: UPDATE

    Wonder how many times you yourself have modeled a BJ40, lol
    nice work as always.
     
  16. TomiL88

    TomiL88
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    Re: UPDATE

    Thanks you! :eek: Umm if I remember correctly this must be my 6th try from scratch up, haha! This time I´m so far that it must be completed.
     
    #16 TomiL88, Mar 3, 2014
    Last edited: Mar 4, 2014
  17. TomiL88

    TomiL88
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    Completely redone driveshafts!
     

    Attached Files:

    • kardaanit.jpg
  18. LostPup

    LostPup
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    Look great, cant wait to drive this thing in game :D not enough old old cars and trucks in game
     
  19. TomiL88

    TomiL88
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    Tadaa! A proof it´s in game so my topic is legit!
    Jbeam in game. Got it not to explode by finding random beam settings from hatch.jbeam :cool:
    Then I realized that I dont know how to add axles and wheels, steering etc. I also noticed that beams need different "deform" settings depending how weak it is in real car.. so I got depressed...

    (imported from here)
    Seems like I have too many beams compared to Gabes pickup frame. Here´s my question: (see pic)
     

    Attached Files:

    • runkobeams.jpg
    • supportbeam.jpg
    #19 TomiL88, Mar 27, 2014
    Last edited: Mar 28, 2014
  20. Unslinga

    Unslinga
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    Using those crossbeams in the middle would indeed increase the strength of the box, as well as give increased strength to the JBeam overall.
     
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