Hey guys. I've been working on improving the Track Builder, adding new features, to give you a powerful tool to create 3d Tracks. Here, I want to show you some new features. More grid forms Previously, the tracks were forced to be on a triangular/hexagonal grid, allowing only 60° turns. Now, you can also select a square grid for those familiar 90° turns and orthogonal roads. Additionally, you can create arbitrary curves where you specify the radius and angle. In the image below, you can see all three types of tracks. Additional Border types and textures Now it is possible to change the border of the track, selecting from a range of borders forms, as well as textures. The picture shows four border types: The regular border in blue, the bevel border in red, rail border in green and wall border in orange. Parametrized borders Some of those new borders can have different forms along the track, for example the height of a wall. The next image shows some varying heights. Interpolations Previously, the values for the height, bank and width of a track would be interpolated between two key values with the same interpolation function, to ensure a smooth and gradual change from one value to another. Now you can chose how to interpolate between the values. Obstacles and Objects Through the Editor, you can now place a variety of objects on the track. They can be moved, scaled and rotated. This way, you can place ramps to jump on, bumps to drive over, or rocks to evade. Track Preview Of course, we will provide you with a number of tracks. Here is a preview of two tracks which make heavy use of the wall and obstacle feature. Bonus Video Enjoy.