1. Stuck, Having problems with creating your mod? Let us help you: Mod Support

WIP Traffic Tool 1.1.1

It's here! Create dynamic traffic on almost any map!

  1. Shotgun Chuck

    Shotgun Chuck
    Expand Collapse

    Joined:
    Mar 6, 2015
    Messages:
    909
    I've been having thoughts in that direction myself.
     
  2. umustbeloggedintododat

    umustbeloggedintododat
    Expand Collapse

    Joined:
    Feb 16, 2019
    Messages:
    62
    Cool! I set it to All Base and i found a whole world of pessimas(new), mazda rx-7s, and ford broncos.
    yeah.png
     
  3. Danny Werewolf

    Danny Werewolf
    Expand Collapse

    Joined:
    Mar 31, 2017
    Messages:
    2,068
    Oh my god. Just imagine some super strong vehicles (Like that super strong 200BX a while ago) chasing you. It would be just like MW2005, dumb AI and all.
     
  4. Cop

    Cop
    Expand Collapse

    Joined:
    Jul 15, 2018
    Messages:
    34
    Can the Al get stuck/overload at times? I don't know how to put this but I had it sometimes that the Al won't spawn anymore after a few minutes. Today. I had was chased by two police cars and they let me, never spawning again, but as I took a look, they actually didn't despawn, but were wrecked and did not respawn as they should.
     
    • Agree Agree x 1
  5. umustbeloggedintododat

    umustbeloggedintododat
    Expand Collapse

    Joined:
    Feb 16, 2019
    Messages:
    62
    For some reason, every time i use the "Custom" group of AI vehicles i always get pigeons.
    --- Post updated ---
    Also, can you add a "All Mods" option?
     
  6. crazysim

    crazysim
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    6
    Whatever the future work is, I would love it if there was a Bad Boys 2-style scenario using elements of this mod:

     
    • Like Like x 3
  7. Mao Zebong

    Mao Zebong
    Expand Collapse

    Joined:
    Oct 6, 2017
    Messages:
    2
    I cant seem to be able to get my game to update the damn thing... My menu lacks the asterisk * that lets you choose what spawns in the new version, despite me reinstalling/resubbing to the mod multiple times.
     
  8. Shotgun Chuck

    Shotgun Chuck
    Expand Collapse

    Joined:
    Mar 6, 2015
    Messages:
    909
    Someone will probably tell you to clear your cache.
     
    • Like Like x 1
  9. Mao Zebong

    Mao Zebong
    Expand Collapse

    Joined:
    Oct 6, 2017
    Messages:
    2
    I actually just tried that a few minutes ago and it now works! I just really hope I don't have to keep doing that for all future updates though lol
     
    • Like Like x 1
  10. Kansei_Dorifto

    Kansei_Dorifto
    Expand Collapse

    Joined:
    Tuesday
    Messages:
    1
  11. Monkeyswetz

    Monkeyswetz
    Expand Collapse

    Joined:
    Dec 28, 2017
    Messages:
    61
    I have an idea for this mod, add parked and parking cars in the mod. That will be more realistic. Not every car is driving, but parked cars will respawn into a moving car when are far enough from them, if you set the respawn rate to 0, parked cars will not respawn into a moving car, it will stay as a parked car, but moving cars will be parking, but will stay as a parked car.
     
    • Agree Agree x 1
  12. Gamergull

    Gamergull
    Expand Collapse
    Staff Member

    Joined:
    Jun 3, 2018
    Messages:
    218
    Great idea, but not possible yet, as maps don't have any nodes or data to designate parking spaces. Even on maps like Roane County, traffic just drives along in the parking lots, following their node paths all the time. I'll keep this in mind, though! It could be a real thing.
     
    • Informative Informative x 1
  13. Monkeyswetz

    Monkeyswetz
    Expand Collapse

    Joined:
    Dec 28, 2017
    Messages:
    61
    Ok, but maybe you can make some.
     
  14. cgjunk

    cgjunk
    Expand Collapse

    Joined:
    Mar 1, 2015
    Messages:
    79
    It’s a small detail, but I agree parked cars would add some depth to immersion.
     
  15. jacksepticeyeGT

    jacksepticeyeGT
    Expand Collapse

    Joined:
    Mar 15, 2017
    Messages:
    1
    Does anyone else have the "Pigeon" Problem? If i make it custom vehicles (Which i assume are modded vehicles) only pigeons come out and nothing more but all pigeons
     
  16. fufsgfen

    fufsgfen
    Expand Collapse

    Joined:
    Jan 10, 2017
    Messages:
    6,143
    You need to make Custom be what you want it to be, default is Pigeons.

    Check this post (Information in that post might be good to be on 1st page for easier finding):
    https://www.beamng.com/threads/traffic-tool.60967/page-14#post-1003927
     
  17. Gamergull

    Gamergull
    Expand Collapse
    Staff Member

    Joined:
    Jun 3, 2018
    Messages:
    218
    Ah yes, I should make that more visible. But really, I should finish that feature. I'm thinking about adding a simple "Save / Load Custom List" functionality in the next mod update.
     
    • Like Like x 2
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice