Hi, so I wanted to mess around with the world editor again, after not doing anything with BeamNG for over 2 years and damn, it changed so much I have real problems getting my template map to work. By working I mean changing the heightmap to a custom one I made. Can't import it inside the editor and even if I change the stuff in the theTerrain.terrain.json file and rename my .png to the standard name the template map uses, it still doesn't do anything. Is there a new "trick" to get your heightmap working?
you have to delete the current terrain, and go to file -> import terrain heightmap and select your file there