Intel i5 2500k 3.3Ghz GTS 450 1GB 8GB Ram Default settings, 1x AA, 16x AF, Default PostFX 1080 resolution (windowed) All maps (except Grid), whatever vehicle Avg. 20-25FPS On Grid map - 40-50 At 1024x768 windowed I get an FPS boost to 40-50FPS. I guess my GPU is struggling.
Good,not an over the top system. Question about ram usage,havent seen usage more then 3GB on my machine,where does the 8GB requirement stand?
I think the 8GB thing isn't so much a requirement as it is "we haven't tried it on anything lower, so do so at your own risk" sort of thing.
Specs: CPU: Intel Pentium Dual-Core E6600 3.06ghz GPU: Sapphire AMD Radeon HD 6850 1GB (OC core:850 mem:1200) RAM: 4gb DDR3 1333MHz Settings: Fullscreen 1080p Everything on low Vsync off AF off AA off PostFX all systems disabled Setup: Map: Dry Rock Island Car: Gavril D15 Just driving around and crashing into a tree Results: Max: 21 FPS Avg: 17,883 FPS Min: 15 FPS Conclusion: I am dissapoint. That's basically it Oh well, it's a good excuse for an upgrade With 2 cars it's basically the same results, but divided in two Can't expect much from a Pentium anyways.
I think your biggest drop is with your VRAM. I have an i5-655k @ 3.2 nVidia GeForce GTX460 2GB @ 1920x1080 (32) 8GB DDR3 memory Windows 7 x64 And I'm getting. Highest FPS: 111 Lowest FPS: 72 With everything on high. Video memory has to be the biggest contributor.
Downloaded the free version of Fraps to use as the benchmarker just to keep things more standardized. Hardware: OS: Windows 7 Home Premium 64-bit RAM: G.SKILL Sniper 8 GB (2 x 4) DDR3-1600 GPU: HIS Radeon 6950 IceQ X Turbo 2GB GDDR5 CPU: AMD FX 4-Core Black Edition FX-4100 System Drive: Samsung SSD 830 128GB Settings: Everything at lowest, all PostFX off, at native resolution in borderless windowed mode (1920x1080). Scenario: Loaded up Small Island, waited 10 seconds for the FPS to stabilize and everything to load. Drove the stock D15 from the starting spawn, turned right and went over the bridge, crashed into the tree on the left after the right-hand turn, let the truck come to a stop. Performance: Avg: 74.357 - Min: 15 - Max: 110 The game is near unplayable in at that 15 fps drop, as it becomes impossible to react and some input lag also seems to take place. Will do another benchmark at higher settings and edit it in later. Edit: And a second test. Settings: Everything at high with antisotropic filtering off and anti-aliasing at 4x, all PostFX on except HDR, at native resolution in borderless windowed mode (1920x1080). Scenario: Loaded up Small Island, waited 10 seconds for the FPS to stabilize and everything to load. Drove the stock D15 from the starting spawn, turned right and went over the bridge, crashed into the tree on the left after the right-hand turn, let the truck come to a stop. Performance: Avg: 34.249 - Min: 14 - Max: 42 Actually more playable this way, and one of the reasons I've gone to more middle settings just a little below this when playing normally and recording. The input lag is still there in the drops, but it's easier to react when the drop isn't so large and sudden. Still no way in hell I could drive the Civetta Bolide around Small Island anywhere near as fast as I'm capable without 24 FPS and non-laggy controls though.