If your one of those people that are complete idiots like me and can't figure out how to use Blender, this tutorial is most likely for you. For many weeks I was working on my new terrain, and I had a whole big group of static objects I decided I was going to use, and yes, I made them all. I threw them into the game and obviously, they had no collision since they came from Sketchup. I poked around looking at other maps and static object made by the devs, and I came to a conclusion which you will see in this video I added below. I will also add written instructions below as well. To add collision you must follow these steps 1. Open up the Fn F11 World editor, select your object and go into the shape editor 2. In the bottom right hand corner, look to the properties section and go into the "Detail Tab" 3. Change the name of the detail to "collision" 4. Change the name of the object to "ColMesh" If you have more than one name under the detail that you changed to "collision", write them like this: ColMesh-1 ColMesh-2 ColMesh-3 You will have another number after this, but don't worry about that number for now. I hope that this works for you guys, and if you need further help, feel free to PM me or post below!