Solved unable to find material for texture.....really

Discussion in 'Mod Support' started by TidusKlein, Apr 17, 2018.

  1. TidusKlein

    TidusKlein
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    Joined:
    Apr 17, 2017
    Messages:
    58
    This has literally given me a head ache.
    After getting the foundation of all my suspension Jbeam work done I figured it was finally time to give my cage its texture, was getting bored of the orange. So i worked on the material.cs file nothing worked, tried making a new .DAE with materials i knew i would know the name of with no chance of them being any other ID....ni dice still orange, tried that about 6 times with different methods, even going as far as deleting everything but the model and working the materials and UV map from scratch.....nope again orange...
    I even straight up copied all the stock hopper materials over and used the stock in games materials....you guessed it same message.

    Right now im so F#@@$ done with it im moving on, and making this thread to see if any of the bright minds here can figure it out as i push ahead.

    File of my very incomplete mod below, as well as its blender file
     

    Attached Files:

    #1 TidusKlein, Apr 17, 2018
    Last edited: Apr 17, 2018
  2. thomatoes50

    thomatoes50
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    BeamNG Team

    Joined:
    Jan 31, 2013
    Messages:
    722
    it does work i think


    Check if you have another materials.cs which overwrite yours :
    • documents\BeamNG.drive\cache.0.12.0.1\vehicles\hopper\Baja Hopper
    • documents\BeamNG.drive\vehicles\hopper\Baja Hopper
     
  3. TidusKlein

    TidusKlein
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    Joined:
    Apr 17, 2017
    Messages:
    58
    ....Ya figures it would sort its self out right as i post a help me....XD
    note to self, threaten more bugs with going to the forums.
     
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