Experimental Universal Dummy Mod - discussion thread 1.2

Please read the description before using! The spiritual successor to 'Drivers, Passengers and Loads'

  1. Stefan190506

    Stefan190506
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    Oh my god, that's so cool, thank you.
     
  2. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    It's out now!
     
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  3. Nazu

    Nazu
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    very cool
     
  4. SmokeyDokey

    SmokeyDokey
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    Agent Y always saving us the trouble on things. Engine swaps were annoying before, fixed now. Dummies weren't the best using world editor, fixed now. Very happy that this was made, thanks a bunch.
     
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  5. ImJacksBrother

    ImJacksBrother
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    Is it good that my passenger dummy slams his head into the dash when I brake?
     
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  6. Nazu

    Nazu
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    hes just a little depressed ignore him
     
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  7. Mikah 01

    Mikah 01
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    It depends on if you "crash brake" or if you brake without applying the seatbelt
     
  8. B3ARD3DRAG)N

    B3ARD3DRAG)N
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    Don't be a dummy! Get this awesome mod!
     
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  9. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Passenger yeah, the seatbelts are normally supposed to keep him in place. Driver has some weak stabilizers though, so he doesn't fall over when steering.
     
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  10. Nazu

    Nazu
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    i just noticed that the dummy has a first person view
    nice
     
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  11. PonkerDonker

    PonkerDonker
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    ...I'm not a fucking cat, thank you very much.
     
  12. SmokeyDokey

    SmokeyDokey
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    Chill out lol. It was a tiny pun, no need to get up in arms over it.
     
  13. LDogg48_Gaming

    LDogg48_Gaming
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    I think the fact that the wheel collisions are attached to the hands does basically nothing to prevent the driver from going through the wheel. Also, can you add support for the NASCAR?
     
  14. venomDeejays

    venomDeejays
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    Great work!! I always thought it was so weird driving a car around without a driver, thank you so much for making this!
     
  15. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    It doesn't matter at all where they are attached, collisions are just janky in the interior in general, maybe in the future I could try to improve them. Also last time I tested it on the NASCAR mod it worked so idk what issue you are having.
     
  16. Pawshore

    Pawshore
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    If your talking about the Ford and Toyota I'll have to add support for it. With this being out I'll probably release a hot fix for it In the coming weeks.
     
  17. LDogg48_Gaming

    LDogg48_Gaming
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    I worded it wrong. What I noticed is that the seatbelts do basically nothing to hold the dummy in place on the NASCAR, where on the old nod, the seatbelts were basically unbreakable tethers attaching the dummy's torso to the seat. What I was asking, was if you could add a super seatbelt to the configurations, or a type of seatbelt, or interior collision for the NASCAR in particular.
     
  18. a normal driver

    a normal driver
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    Could you also make it possible for the driver accessories to be just a moustache instead of only the moustache and beret?
     
  19. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Not that easy, the NASCAR mod would have to be updated. So the author might as well adapt it to the dummy fully.
    Planned for the future when we add more accessories. So far we just reused the ones we made for CrashBoomPunk's police chases series, which he put on hold unexpectedly so they didn't appear in his videos much.
     
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  20. LDogg48_Gaming

    LDogg48_Gaming
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    Okay. I don't know a whole lot about how these dummy mods work. I was just trying to give you my thoughts on the mod.
     
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